papermc/paper-server/patches/sources/net/minecraft
Spottedleaf 2f083acbed Ensure player entity schedulers are ticked when they are dead
If the player dies, then they are removed from the world and
as a result are not present in the world entity map.

To guarantee that the player entity scheduler is ticked, we can
tick all schedulers for players in the server player list, and
then skip all players we find in the world entity map.

This problem is not present on Folia since Folia must guarantee
that the player remains in the world.
2025-06-24 05:12:58 -07:00
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advancements fix allowPermanentBlockBreakExploits config 2024-12-18 23:35:47 +01:00
commands Cleanup/command dispatching (#12713) 2025-06-21 21:44:07 -04:00
core 1.21.6 dev 2025-06-17 15:45:25 +02:00
data/loot/packs 1.21.5 2025-04-12 17:27:00 +02:00
gametest/framework 1.21.6 dev 2025-06-17 15:45:25 +02:00
nbt 1.21.6 dev 2025-06-17 15:45:25 +02:00
network 1.21.6 dev 2025-06-17 15:45:25 +02:00
resources 1.21.6 dev 2025-06-17 15:45:25 +02:00
server Ensure player entity schedulers are ticked when they are dead 2025-06-24 05:12:58 -07:00
stats 1.21.6 dev 2025-06-17 15:45:25 +02:00
tags net.minecraft.tags 2024-12-14 19:06:58 +01:00
util 1.21.6 dev 2025-06-17 15:45:25 +02:00
world Ensure player entity schedulers are ticked when they are dead 2025-06-24 05:12:58 -07:00
ChatFormatting.java.patch 1.21.5 2025-04-12 17:27:00 +02:00
CrashReport.java.patch net.minecraft 2024-12-14 19:06:58 +01:00
CrashReportCategory.java.patch net.minecraft 2024-12-14 19:06:58 +01:00
Util.java.patch 1.21.5 2025-04-12 17:27:00 +02:00