211cba970b
Provides an API to control the loot table for an object. Also provides a feature that any Lootable Inventory (Chests in Structures) can automatically replenish after a given time. This feature is good for long term worlds so that newer players do not suffer with "Every chest has been looted" API and Event added to control the Auto Replenish feature for players.
79 lines
1.8 KiB
Bash
Executable file
79 lines
1.8 KiB
Bash
Executable file
#!/usr/bin/env bash
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(
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set -e
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nms="net/minecraft/server"
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export MODLOG=""
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PS1="$"
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basedir="$(cd "$1" && pwd -P)"
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workdir="$basedir/work"
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minecraftversion=$(cat "$workdir/BuildData/info.json" | grep minecraftVersion | cut -d '"' -f 4)
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decompiledir="$workdir/$minecraftversion"
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export importedmcdev=""
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function import {
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export importedmcdev="$importedmcdev $1"
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file="${1}.java"
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target="$workdir/Spigot/Spigot-Server/src/main/java/$nms/$file"
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base="$decompiledir/$nms/$file"
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if [[ ! -f "$target" ]]; then
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export MODLOG="$MODLOG Imported $file from mc-dev\n";
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echo "Copying $base to $target"
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cp "$base" "$target"
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fi
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}
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(
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cd "$workdir/Spigot/Spigot-Server/"
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lastlog=$(git log -1 --oneline)
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if [[ "$lastlog" = *"mc-dev Imports"* ]]; then
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git reset --hard HEAD^
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fi
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)
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import BaseBlockPosition
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import BiomeBase
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import BiomeMesa
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import BlockChest
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import BlockFalling
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import BlockFluids
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import BlockFurnace
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import BlockIceFrost
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import BlockPosition
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import BlockStateList
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import ChunkProviderFlat
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import ChunkProviderGenerate
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import ChunkProviderHell
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import CommandAbstract
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import CommandScoreboard
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import CommandWhitelist
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import DataBits
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import DataConverterMaterialId
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import EULA
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import EntitySquid
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import EntityWaterAnimal
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import FileIOThread
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import ItemBlock
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import NBTTagCompound
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import NBTTagList
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import PacketPlayInResourcePackStatus
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import PacketPlayInUseEntity
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import PacketPlayOutPlayerListHeaderFooter
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import PacketPlayOutScoreboardTeam
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import PacketPlayOutTitle
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import PacketPlayOutUpdateTime
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import PathfinderAbstract
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import PathfinderGoalFloat
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import PathfinderWater
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import PersistentVillage
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import RemoteControlListener
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import TileEntityEnderChest
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import TileEntityLootable
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import WorldProvider
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cd "$workdir/Spigot/Spigot-Server/"
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git add src -A
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echo -e "mc-dev Imports\n\n$MODLOG" | git commit src -F -
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)
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