papermc/Spigot-Server-Patches/0198-Fix-NPE-when-getting-location-from-InventoryEnderChe.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

28 lines
1.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sat, 10 Mar 2018 13:03:49 +0000
Subject: [PATCH] Fix NPE when getting location from InventoryEnderChest opened
by plugins
diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
index 5a9ac3960de199b166ba481794529f8801cdebb7..fd31b9a6dcf6aba4041f9f08e49a9b464b956843 100644
--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
@@ -5,7 +5,7 @@ import org.bukkit.inventory.InventoryHolder;
public class InventoryEnderChest extends InventorySubcontainer {
- private TileEntityEnderChest a;
+ private TileEntityEnderChest a; public TileEntityEnderChest getTileEntity() { return a; } // Paper - OBFHELPER
// CraftBukkit start
private final EntityHuman owner;
@@ -15,6 +15,7 @@ public class InventoryEnderChest extends InventorySubcontainer {
@Override
public Location getLocation() {
+ if (getTileEntity() == null) return null; // Paper - return null if there is no TE bound (opened by plugin)
return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
}