f37381ea8a
Removes synchronization from sending packets Makes normal packet sends no longer need to be wrapped and queued like it use to work. Adds more packet queue immunities on top of keep alive to let the following scenarios go out without delay: - Keep Alive - Chat - Kick - All of the packets during the Player Joined World event Hoping that latter one helps join timeout issues more too for slow connections. Removes processing packet queue off of main thread - for the few cases where it is allowed, order is not necessary nor should it even be happening concurrently in first place (handshaking/login/status) Ensures packets sent asynchronously are dispatched on main thread This helps ensure safety for ProtocolLib as packet listeners are commonly accessing world state. This will allow you to schedule a packet to be sent async, but itll be dispatched sync for packet listeners to process. This should solve some deadlock risks This may provide a decent performance improvement because thread synchronization incurs a cache reset so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really hot activity.
198 lines
9.3 KiB
Diff
198 lines
9.3 KiB
Diff
From e0154474288454c9edee7131fe44a3114600858f Mon Sep 17 00:00:00 2001
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From: Callahan <mr.callahhh@gmail.com>
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Date: Wed, 8 Apr 2020 18:00:17 -0500
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Subject: [PATCH] Port 20w15a Villager AI optimizations - DROP 1.16
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diff --git a/src/main/java/net/minecraft/server/BehaviorController.java b/src/main/java/net/minecraft/server/BehaviorController.java
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index 7c6e687707c..396b64ea0fc 100644
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--- a/src/main/java/net/minecraft/server/BehaviorController.java
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+++ b/src/main/java/net/minecraft/server/BehaviorController.java
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@@ -38,30 +38,22 @@ public class BehaviorController<E extends EntityLiving> implements MinecraftSeri
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this.g = Sets.newHashSet();
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this.h = Activity.IDLE;
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this.i = -9999L;
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- collection.forEach((memorymoduletype) -> {
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- Optional optional = (Optional) this.memories.put(memorymoduletype, Optional.empty());
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- });
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- collection1.forEach((sensortype) -> {
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- Sensor sensor = (Sensor) this.sensors.put(sensortype, sensortype.a());
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- });
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- this.sensors.values().forEach((sensor) -> {
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- Iterator iterator = sensor.a().iterator();
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-
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- while (iterator.hasNext()) {
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- MemoryModuleType<?> memorymoduletype = (MemoryModuleType) iterator.next();
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-
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- this.memories.put(memorymoduletype, Optional.empty());
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+ // Paper start - Port 20w15a pathfinder optimizations
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+ for (final MemoryModuleType<?> memoryModuleType : collection) {
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+ this.memories.put(memoryModuleType, Optional.empty());
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+ }
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+ for (final SensorType<? extends Sensor<? super E>> sensorType : collection1) {
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+ this.sensors.put(sensorType, sensorType.a());
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+ }
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+ for (final Sensor<? super E> sensor : this.sensors.values()) {
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+ for (final MemoryModuleType<?> memoryModuleType : sensor.a()) {
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+ this.memories.put(memoryModuleType, Optional.empty());
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}
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-
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- });
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- Iterator iterator = dynamic.get("memories").asMap(Function.identity(), Function.identity()).entrySet().iterator();
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-
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- while (iterator.hasNext()) {
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- Entry<Dynamic<T>, Dynamic<T>> entry = (Entry) iterator.next();
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-
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- this.a((MemoryModuleType) IRegistry.MEMORY_MODULE_TYPE.get(new MinecraftKey(((Dynamic) entry.getKey()).asString(""))), (Dynamic) entry.getValue());
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}
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-
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+ for (final Map.Entry<Dynamic<T>, Dynamic<T>> entry : dynamic.get("memories").asMap(Function.identity(), Function.identity()).entrySet()) {
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+ this.a((MemoryModuleType) IRegistry.MEMORY_MODULE_TYPE.get(new MinecraftKey((entry.getKey()).asString(""))), entry.getValue());
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+ }
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+ // Paper end - Port 20w15a pathfinder optimizations
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}
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public boolean hasMemory(MemoryModuleType<?> memorymoduletype) {
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@@ -69,7 +61,7 @@ public class BehaviorController<E extends EntityLiving> implements MinecraftSeri
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}
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private <T, U> void a(MemoryModuleType<U> memorymoduletype, Dynamic<T> dynamic) {
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- this.setMemory(memorymoduletype, ((Function) memorymoduletype.getSerializer().orElseThrow(RuntimeException::new)).apply(dynamic));
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+ this.setMemory(memorymoduletype, (memorymoduletype.getSerializer().orElseThrow(RuntimeException::new)).apply(dynamic)); // Paper - decompile fix
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}
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public <U> void removeMemory(MemoryModuleType<U> memorymoduletype) {
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@@ -113,13 +105,21 @@ public class BehaviorController<E extends EntityLiving> implements MinecraftSeri
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this.f = set;
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}
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+ // Paper start - Port 20w15a pathfinder optimizations
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@Deprecated
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- public Stream<Behavior<? super E>> d() {
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- return this.c.values().stream().flatMap((map) -> {
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- return map.values().stream();
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- }).flatMap(Collection::stream).filter((behavior) -> {
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- return behavior.a() == Behavior.Status.RUNNING;
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- });
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+ public java.util.List<Behavior<? super E>> d() {
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+ final java.util.List<Behavior<? super E>> behaviorList = (java.util.List<Behavior<? super E>>) new it.unimi.dsi.fastutil.objects.ObjectArrayList();
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+ for (final Map<Activity, Set<Behavior<? super E>>> map : this.c.values()) {
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+ for (final Set<Behavior<? super E>> set : map.values()) {
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+ for (final Behavior<? super E> behavior : set) {
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+ if (behavior.a() == Behavior.Status.RUNNING) {
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+ behaviorList.add(behavior);
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+ }
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+ }
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+ }
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+ }
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+ return behaviorList;
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+ // Paper end - Port 20w15a pathfinder optimizations
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}
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public void a(Activity activity) {
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@@ -168,12 +168,14 @@ public class BehaviorController<E extends EntityLiving> implements MinecraftSeri
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public BehaviorController<E> f() {
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BehaviorController<E> behaviorcontroller = new BehaviorController<>(this.memories.keySet(), this.sensors.keySet(), new Dynamic(DynamicOpsNBT.a, new NBTTagCompound()));
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-
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- this.memories.forEach((memorymoduletype, optional) -> {
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- optional.ifPresent((object) -> {
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- Optional optional1 = (Optional) behaviorcontroller.memories.put(memorymoduletype, Optional.of(object));
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- });
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- });
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+ // Paper start - Port 20w15a pathfinder optimizations
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+ for (final Entry<MemoryModuleType<?>, Optional<?>> entry : this.memories.entrySet()) {
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+ final MemoryModuleType<?> memoryModuleType = entry.getKey();
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+ if (entry.getValue().isPresent()) {
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+ behaviorcontroller.memories.put(memoryModuleType, entry.getValue());
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+ }
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+ }
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+ // Paper end - Port 20w15a pathfinder optimizations
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return behaviorcontroller;
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}
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@@ -186,14 +188,14 @@ public class BehaviorController<E extends EntityLiving> implements MinecraftSeri
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public void b(WorldServer worldserver, E e0) {
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long i = e0.world.getTime();
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- this.d().forEach((behavior) -> {
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+ for(Behavior<? super E> behavior : this.d()) { // Paper - Port 20w15a pathfinder optimizations
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behavior.e(worldserver, e0, i);
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- });
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+ }
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}
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@Override
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public <T> T a(DynamicOps<T> dynamicops) {
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- T t0 = dynamicops.createMap((Map) this.memories.entrySet().stream().filter((entry) -> {
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+ T t0 = dynamicops.createMap(this.memories.entrySet().stream().filter((entry) -> { // Paper - decompile fix
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return ((MemoryModuleType) entry.getKey()).getSerializer().isPresent() && ((Optional) entry.getValue()).isPresent();
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}).map((entry) -> {
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return Pair.of(dynamicops.createString(IRegistry.MEMORY_MODULE_TYPE.getKey(entry.getKey()).toString()), ((MinecraftSerializable) ((Optional) entry.getValue()).get()).a(dynamicops));
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@@ -210,33 +212,45 @@ public class BehaviorController<E extends EntityLiving> implements MinecraftSeri
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private void d(WorldServer worldserver, E e0) {
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long i = worldserver.getTime();
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-
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- this.c.values().stream().flatMap((map) -> {
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- return map.entrySet().stream();
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- }).filter((entry) -> {
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- return this.g.contains(entry.getKey());
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- }).map(Entry::getValue).flatMap(Collection::stream).filter((behavior) -> {
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- return behavior.a() == Behavior.Status.STOPPED;
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- }).forEach((behavior) -> {
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- behavior.b(worldserver, e0, i);
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- });
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+ // Paper start - Port 20w15a pathfinder optimizations
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+ for (final Map<Activity, Set<Behavior<? super E>>> map : this.c.values()) {
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+ for (final Map.Entry<Activity, Set<Behavior<? super E>>> entry : map.entrySet()) {
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+ final Activity activity = entry.getKey();
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+ if (this.g.contains(activity)) {
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+ final Set<Behavior<? super E>> set = entry.getValue();
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+ for (final Behavior<? super E> behavior : set) {
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+ if (behavior.a() == Behavior.Status.STOPPED) {
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+ behavior.b(worldserver, e0, i);
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+ }
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+ }
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+ }
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+ }
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+ }
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+ // Paper end - Port 20w15a pathfinder optimizations
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}
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private void e(WorldServer worldserver, E e0) {
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long i = worldserver.getTime();
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- this.d().forEach((behavior) -> {
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+ for (final Behavior<? super E> behavior : this.d()) { // Paper - Port 20w15a pathfinder optimizations
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behavior.c(worldserver, e0, i);
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- });
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+ }
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}
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private boolean d(Activity activity) {
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- return ((Set) this.e.get(activity)).stream().allMatch((pair) -> {
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- MemoryModuleType<?> memorymoduletype = (MemoryModuleType) pair.getFirst();
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- MemoryStatus memorystatus = (MemoryStatus) pair.getSecond();
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-
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- return this.a(memorymoduletype, memorystatus);
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- });
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+ // Paper start - Port 20w15a pathfinder optimizations
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+ if (!this.e.containsKey(activity)) {
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+ return false;
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+ }
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+ for (final Pair<MemoryModuleType<?>, MemoryStatus> pair : this.e.get(activity)) {
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+ MemoryModuleType<?> memorymoduletype = pair.getFirst();
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+ MemoryStatus memorystatus = pair.getSecond();
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+ if (!this.a(memorymoduletype, memorystatus)) {
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+ return false;
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+ }
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+ }
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+ return true;
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+ // Paper end - Port 20w15a pathfinder optimizations
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}
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private boolean a(Object object) {
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--
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2.26.2
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