papermc/Spigot-Server-Patches/0406-Don-t-allow-digging-into-unloaded-chunks.patch
Zach Brown a2ad49b22f
Update upstream BD/B/CB/S
Note to other developers: This commit may require you to wipe your
workspace as a result of the changes to BD.

--- work/BuildData
Submodule work/BuildData f527a8ff..d56672db:
  > Mappings Update

--- work/Bukkit
Submodule work/Bukkit 0c1d258bb..db06c80d7:
  > Add list of entities to EntityTransformEvent
  > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks

---work/CraftBukkit
Submodule work/CraftBukkit 6a398ac44..068dab5be:
  > Enable optional source JAR shading via profile shadeSourcesJar
  > Use ImmutableList rather than AbstractList for CraftMetaBook
  > Fix setRecipes(List) not setting Knowledge Book recipes.
  > Mappings Update
  > Add list of entities to EntityTransformEvent & move die calls
  > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks
  > Add Vanilla help to default permissions

--- work/Spigot
Submodule work/Spigot a1f2566f6..e769fe4d9:
  > Mappings Update
  > Rebuild patches
2018-12-08 05:09:55 -05:00

25 lines
1.2 KiB
Diff

From 42e3f9ca2869b80229ed8609c94341074ae57c3a Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Sun, 11 Nov 2018 21:01:09 +0000
Subject: [PATCH] Don't allow digging into unloaded chunks
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 5e8c85cfb..bb4498e0f 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1223,6 +1223,11 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
case START_DESTROY_BLOCK:
case ABORT_DESTROY_BLOCK:
case STOP_DESTROY_BLOCK:
+ // Paper start - Don't allow digging in unloaded chunks
+ if (!worldserver.isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4, true)) {
+ return;
+ }
+ // Paper end - Don't allow digging in unloaded chunks
double d0 = this.player.locX - ((double) blockposition.getX() + 0.5D);
double d1 = this.player.locY - ((double) blockposition.getY() + 0.5D) + 1.5D;
double d2 = this.player.locZ - ((double) blockposition.getZ() + 0.5D);
--
2.19.2