73 lines
		
	
	
	
		
			2.9 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
	
		
			2.9 KiB
			
		
	
	
	
		
			Diff
		
	
	
	
	
	
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 17:17:54 -0700
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Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
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diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent {
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     private Location respawnLocation;
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     private final boolean isBedSpawn;
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     private final boolean isAnchorSpawn;
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+    private final java.util.Set<RespawnFlag> respawnFlags; // Paper
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     @Deprecated
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     public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn) {
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         this(respawnPlayer, respawnLocation, isBedSpawn, false);
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     }
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+    @Deprecated // Paper
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     public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn) {
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+        // Paper start
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+        this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.builder());
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+    }
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+
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+    public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> respawnFlags) {
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+        // Paper end
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         super(respawnPlayer);
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         this.respawnLocation = respawnLocation;
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         this.isBedSpawn = isBedSpawn;
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         this.isAnchorSpawn = isAnchorSpawn;
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+        // Paper start
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+        if (this.isBedSpawn) { respawnFlags.add(RespawnFlag.BED_SPAWN); }
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+        if (this.isAnchorSpawn) { respawnFlags.add(RespawnFlag.ANCHOR_SPAWN); }
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+        this.respawnFlags = respawnFlags.build();
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+        // Paper end
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     }
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     /**
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@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent {
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     public static HandlerList getHandlerList() {
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         return handlers;
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     }
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+
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+    // Paper start
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+    /**
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+     * Get the set of flags that apply to this respawn.
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+     *
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+     * @return an immutable set of the flags that apply to this respawn
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+     */
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+    @NotNull
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+    public java.util.Set<RespawnFlag> getRespawnFlags() {
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+        return respawnFlags;
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+    }
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+
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+    public enum RespawnFlag {
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+        /**
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+         * Will use the bed spawn location
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+         */
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+        BED_SPAWN,
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+        /**
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+         * Will use the respawn anchor location
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+         */
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+        ANCHOR_SPAWN,
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+        /**
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+         * Is caused by going to the end portal in the end.
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+         */
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+        END_PORTAL,
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+    }
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+    // Paper end
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 }
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