36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes: 933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots 18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
19 lines
1,022 B
Diff
19 lines
1,022 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Wed, 22 Jan 2020 21:00:21 +0000
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Subject: [PATCH] Fix comparator behavior for EntityPhanton goal
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diff --git a/src/main/java/net/minecraft/server/EntityPhantom.java b/src/main/java/net/minecraft/server/EntityPhantom.java
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index 82323bf4acc140d279c399cc64fa393a0db90136..90eeddb1af59126ea7ca19c2cc909da72578fb6c 100644
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--- a/src/main/java/net/minecraft/server/EntityPhantom.java
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+++ b/src/main/java/net/minecraft/server/EntityPhantom.java
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@@ -224,7 +224,7 @@ public class EntityPhantom extends EntityFlying implements IMonster {
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if (!list.isEmpty()) {
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list.sort((entityhuman, entityhuman1) -> {
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- return entityhuman.locY() > entityhuman1.locY() ? -1 : 1;
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+ return Double.compare(entityhuman1.locY(), entityhuman.locY()); // Paper
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});
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Iterator iterator = list.iterator();
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