0976d52bbd
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes: 8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep 8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals 39a287b7 Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
151 lines
5.2 KiB
Diff
151 lines
5.2 KiB
Diff
From e7f98812bb8a4822ac885809ae7daaae761c1c01 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Mon, 3 Sep 2018 18:13:53 -0500
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Subject: [PATCH] Add ray tracing methods to LivingEntity
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diff --git a/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
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new file mode 100644
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index 000000000..18a96dbb0
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
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@@ -0,0 +1,54 @@
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+package com.destroystokyo.paper.block;
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+
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+import org.bukkit.block.Block;
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+import org.bukkit.block.BlockFace;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Represents information about a targeted block
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+ */
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+public class TargetBlockInfo {
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+ private final Block block;
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+ private final BlockFace blockFace;
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+
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+ public TargetBlockInfo(@NotNull Block block, @NotNull BlockFace blockFace) {
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+ this.block = block;
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+ this.blockFace = blockFace;
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+ }
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+
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+ /**
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+ * Get the block that is targeted
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+ *
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+ * @return Targeted block
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+ */
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+ @NotNull
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+ public Block getBlock() {
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+ return block;
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+ }
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+
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+ /**
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+ * Get the targeted BlockFace
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+ *
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+ * @return Targeted blockface
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+ */
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+ @NotNull
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+ public BlockFace getBlockFace() {
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+ return blockFace;
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+ }
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+
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+ /**
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+ * Get the relative Block to the targeted block on the side it is targeted at
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+ *
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+ * @return Block relative to targeted block
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+ */
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+ @NotNull
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+ public Block getRelativeBlock() {
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+ return block.getRelative(blockFace);
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+ }
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+
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+ public enum FluidMode {
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+ NEVER,
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+ SOURCE_ONLY,
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+ ALWAYS
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 863d727d0..4dec50caf 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -81,6 +81,77 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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@NotNull
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public Block getTargetBlock(@Nullable Set<Material> transparent, int maxDistance);
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+ // Paper start
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+ /**
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+ * Gets the block that the living entity has targeted, ignoring fluids
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @return block that the living entity has targeted,
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+ * or null if no block is within maxDistance
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+ */
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+ @Nullable
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+ public default Block getTargetBlock(int maxDistance) {
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+ return getTargetBlock(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
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+ }
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+
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+ /**
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+ * Gets the block that the living entity has targeted
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @param fluidMode whether to check fluids or not
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+ * @return block that the living entity has targeted,
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+ * or null if no block is within maxDistance
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+ */
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+ @Nullable
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+ public Block getTargetBlock(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
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+
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+ /**
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+ * Gets the blockface of that block that the living entity has targeted, ignoring fluids
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @return blockface of the block that the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public default org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance) {
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+ return getTargetBlockFace(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
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+ }
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+
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+ /**
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+ * Gets the blockface of that block that the living entity has targeted
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @param fluidMode whether to check fluids or not
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+ * @return blockface of the block that the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
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+
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+ /**
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+ * Gets information about the block the living entity has targeted, ignoring fluids
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @return TargetBlockInfo about the block the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public default com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance) {
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+ return getTargetBlockInfo(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
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+ }
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+
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+ /**
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+ * Gets information about the block the living entity has targeted
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+ *
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+ * @param maxDistance this is the maximum distance to scan
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+ * @param fluidMode whether to check fluids or not
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+ * @return TargetBlockInfo about the block the living entity has targeted,
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+ * or null if no block is targeted
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+ */
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+ @Nullable
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+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
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+ // Paper end
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+
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/**
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* Gets the last two blocks along the living entity's line of sight.
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* <p>
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--
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2.21.0
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