
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Please note that this build includes changes to meet upstreams requirements for nullability annotations. While we aim for a level of accuracy, these might not be 100% correct, if there are any issues, please speak to us on discord, or open an issue on the tracker to discuss. Bukkit Changes: 9a6a1de3 Remove nullability annotations from enum constructors 3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API CraftBukkit Changes: 8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep 8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals 39a287b7 Don't ignore newlines in PlayerListHeader/Footer Spigot Changes: cf694d87 Add nullability annotations
41 lines
1.1 KiB
Diff
41 lines
1.1 KiB
Diff
From 97a4ab01edbd67988b59a667d7faf3e15c12b532 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 15 Aug 2018 01:04:58 -0400
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Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
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diff --git a/src/main/java/org/bukkit/Chunk.java b/src/main/java/org/bukkit/Chunk.java
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index 893300a77..22ff63e52 100644
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--- a/src/main/java/org/bukkit/Chunk.java
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+++ b/src/main/java/org/bukkit/Chunk.java
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@@ -99,13 +99,26 @@ public interface Chunk {
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@NotNull
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Entity[] getEntities();
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+ // Paper start
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+ /**
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+ * Get a list of all tile entities in the chunk.
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+ *
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+ * @return The tile entities.
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+ */
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+ @NotNull
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+ default BlockState[] getTileEntities() {
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+ return getTileEntities(true);
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+ }
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+
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/**
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* Get a list of all tile entities in the chunk.
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*
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+ * @param useSnapshot Take snapshots or direct references
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* @return The tile entities.
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*/
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@NotNull
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- BlockState[] getTileEntities();
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+ BlockState[] getTileEntities(boolean useSnapshot);
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+ // Paper end
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/**
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* Checks if the chunk is loaded.
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--
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2.21.0
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