094bb03a37
- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
46 lines
2.5 KiB
Diff
46 lines
2.5 KiB
Diff
From bbb692b7756b3d884e75521c79edcda46e5ae5cc Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Thu, 17 Aug 2017 16:08:20 -0700
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Subject: [PATCH] Allow specifying a custom "authentication servers down" kick
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message
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index f4b237034..f5cb9799b 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -1,5 +1,6 @@
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package com.destroystokyo.paper;
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+import com.google.common.base.Strings;
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import com.google.common.base.Throwables;
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import java.io.File;
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@@ -270,4 +271,9 @@ public class PaperConfig {
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private static void suggestPlayersWhenNull() {
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suggestPlayersWhenNullTabCompletions = getBoolean("settings.suggest-player-names-when-null-tab-completions", suggestPlayersWhenNullTabCompletions);
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}
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+
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+ public static String authenticationServersDownKickMessage = ""; // empty = use translatable message
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+ private static void authenticationServersDownKickMessage() {
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+ authenticationServersDownKickMessage = Strings.emptyToNull(getString("messages.kick.authentication-servers-down", authenticationServersDownKickMessage));
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/LoginListener.java b/src/main/java/net/minecraft/server/LoginListener.java
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index c5434e6ba..75df92836 100644
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--- a/src/main/java/net/minecraft/server/LoginListener.java
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+++ b/src/main/java/net/minecraft/server/LoginListener.java
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@@ -250,6 +250,10 @@ public class LoginListener implements PacketLoginInListener, ITickable {
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LoginListener.this.i = LoginListener.this.a(gameprofile);
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LoginListener.this.g = LoginListener.EnumProtocolState.READY_TO_ACCEPT;
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} else {
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+ // Paper start
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+ if (com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage != null) {
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+ LoginListener.this.disconnect(new ChatComponentText(com.destroystokyo.paper.PaperConfig.authenticationServersDownKickMessage));
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+ } else // Paper end
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LoginListener.this.disconnect(new ChatMessage("multiplayer.disconnect.authservers_down", new Object[0]));
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LoginListener.c.error("Couldn\'t verify username because servers are unavailable");
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}
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--
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2.16.1
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