fb25dc17c6
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN 0cef14e4 Remove draft API from selectEntities CraftBukkit Changes: a46fdbc6 Remove outdated build delay. 3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material 9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission c3749a23 Remove the Damage tag from items when it is 0. f74c7b95 SPIGOT-4706: Can't interact with active item 494eef45 Mention requirement of JIRA ticket for bug fixes 51d62dec SPIGOT-4702: Exception when middle clicking certain slots be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
33 lines
1.6 KiB
Diff
33 lines
1.6 KiB
Diff
From 078b33cbd82794119f8708f500185e745e38c5ba Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 14 Jan 2018 17:36:02 -0500
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Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
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This event can be used for when you want to exclude a certain player
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from triggering monster spawns on a server.
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Also a highly more effecient way to blanket block spawns in a world
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index b57616960e..e626165520 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -47,6 +47,15 @@ public final class SpawnerCreature {
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byte b0 = worldserver.spigotConfig.mobSpawnRange;
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b0 = ( b0 > entityhuman.getViewDistance() ) ? (byte) entityhuman.getViewDistance() : b0; // Paper - Use player view distance API
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b0 = ( b0 > 8 ) ? 8 : b0;
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+ // Paper start
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+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
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+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(
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+ (org.bukkit.entity.Player) entityhuman.getBukkitEntity(), b0);
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+ if (!event.callEvent()) {
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+ continue;
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+ }
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+ b0 = event.getSpawnRadius();
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+ // Paperr end
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for (int i1 = -b0; i1 <= b0; ++i1) {
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for (k = -b0; k <= b0; ++k) {
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--
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2.21.0
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