papermc/Spigot-Server-Patches/0164-Chunk-registration-fixes.patch
Zach Brown 0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00

25 lines
1 KiB
Diff

From aeb95ccd8be310d368a73b4c335d49c82f39a7b8 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 21 Sep 2016 22:54:28 -0400
Subject: [PATCH] Chunk registration fixes
World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is treated
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index a349f19..cd127e9 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1783,7 +1783,7 @@ public abstract class World implements IBlockAccess {
}
int k = MathHelper.floor(entity.locX / 16.0D);
- int l = MathHelper.floor(entity.locY / 16.0D);
+ int l = Math.min(15, Math.max(0, MathHelper.floor(entity.locY / 16.0D))); // Paper - stay consistent with chunk add/remove behavior
int i1 = MathHelper.floor(entity.locZ / 16.0D);
if (!entity.aa || entity.ab != k || entity.ac != l || entity.ad != i1) {
--
2.9.3