0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
22 lines
910 B
Diff
22 lines
910 B
Diff
From 94e1e0a7e2a64a81a3f3a7a34c2553fbb5092333 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 23 Oct 2018 23:14:38 -0400
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Subject: [PATCH] Use more reasonable thread count default for bootstrap
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diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
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index 59164684e..4e9d53fb5 100644
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--- a/src/main/java/net/minecraft/server/SystemUtils.java
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+++ b/src/main/java/net/minecraft/server/SystemUtils.java
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@@ -66,7 +66,7 @@ public class SystemUtils {
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}
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private static ExecutorService k() {
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- int i = MathHelper.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
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+ int i = Math.min(6, Math.max(Runtime.getRuntime().availableProcessors() - 2, 2)); // Paper - use more reasonable default - 2 is hard minimum to avoid using unlimited threads
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Object object;
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if (i <= 0) {
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--
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2.22.0
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