0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
38 lines
1.7 KiB
Diff
38 lines
1.7 KiB
Diff
From 5d18a05c970c6f2484c7039bc2cd947d46fd4aa3 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 26 Aug 2018 20:49:50 -0400
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Subject: [PATCH] Optimize RegistryMaterials
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Use larger initial sizes to increase bucket capacity on the BiMap
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BiMap.get was seen to be using a good bit of CPU time.
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diff --git a/src/main/java/net/minecraft/server/RegistryMaterials.java b/src/main/java/net/minecraft/server/RegistryMaterials.java
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index f291e05b2..fed38e6ef 100644
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--- a/src/main/java/net/minecraft/server/RegistryMaterials.java
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+++ b/src/main/java/net/minecraft/server/RegistryMaterials.java
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@@ -16,9 +16,9 @@ import org.apache.logging.log4j.Logger;
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public class RegistryMaterials<T> extends IRegistryWritable<T> {
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protected static final Logger LOGGER = LogManager.getLogger();
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- protected final RegistryID<T> b = new RegistryID<>(256);
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- protected final BiMap<MinecraftKey, T> c = HashBiMap.create();
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- protected Object[] d;
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+ protected final RegistryID<T> b = new RegistryID<>(2048); // Paper - use bigger expected size to reduce collisions
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+ protected final BiMap<MinecraftKey, T> c = HashBiMap.create(2048); // Paper - use bigger expected size to reduce collisions
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+ protected T[] d; // Paper - Decompile fix
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private int R;
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public RegistryMaterials() {}
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@@ -98,7 +98,7 @@ public class RegistryMaterials<T> extends IRegistryWritable<T> {
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return null;
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}
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- this.d = collection.toArray(new Object[collection.size()]);
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+ this.d = (T[]) collection.toArray(new Object[collection.size()]); // Paper - Decompile fix
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}
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return this.d[random.nextInt(this.d.length)];
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--
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2.22.0
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