0708fa363b
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance 989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving 2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
44 lines
2 KiB
Diff
44 lines
2 KiB
Diff
From 1bc7a40db9fa007d1cd40d9a1dfb8daef19ecfde Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 2 Jan 2018 00:31:26 -0500
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Subject: [PATCH] Fill Profile Property Events
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Allows plugins to populate profile properties from local sources to avoid calls out to Mojang API
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to fill in textures for example.
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If Mojang API does need to be hit, event fire so you can get the results.
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This is useful for implementing a ProfileCache for Player Skulls
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diff --git a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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index 4b2a67423..61cfdf73c 100644
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--- a/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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+++ b/src/main/java/com/destroystokyo/paper/profile/PaperMinecraftSessionService.java
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@@ -1,5 +1,7 @@
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package com.destroystokyo.paper.profile;
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+import com.destroystokyo.paper.event.profile.FillProfileEvent;
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+import com.destroystokyo.paper.event.profile.PreFillProfileEvent;
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import com.mojang.authlib.GameProfile;
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import com.mojang.authlib.minecraft.MinecraftProfileTexture;
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import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
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@@ -19,7 +21,15 @@ public class PaperMinecraftSessionService extends YggdrasilMinecraftSessionServi
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@Override
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public GameProfile fillProfileProperties(GameProfile profile, boolean requireSecure) {
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- return super.fillProfileProperties(profile, requireSecure);
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+ CraftPlayerProfile playerProfile = (CraftPlayerProfile) CraftPlayerProfile.asBukkitMirror(profile);
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+ new PreFillProfileEvent(playerProfile).callEvent();
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+ profile = playerProfile.getGameProfile();
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+ if (profile.isComplete() && profile.getProperties().containsKey("textures")) {
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+ return profile;
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+ }
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+ GameProfile gameProfile = super.fillProfileProperties(profile, requireSecure);
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+ new FillProfileEvent(CraftPlayerProfile.asBukkitMirror(gameProfile)).callEvent();
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+ return gameProfile;
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}
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@Override
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--
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2.22.0
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