0318e62b45
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0969eedc Clarify furnace burn time behaviour as per SPIGOT-844 16453bfd SPIGOT-4503: Add API to insert complete ItemStack into Jukebox CraftBukkit Changes: dff66dfc Reduce copying of positions from block states 91cae6ef SPIGOT-4387: Durability looping from cancelled BlockPlaceEvent 24c5e68c SPIGOT-4493: Allow burnt out furnaces to remain lit like Vanilla whilst retaining SPIGOT-844 API bc943daf Fix Jukebox API not synchronizing playing data with state fe89a8c1 SPIGOT-4503: Add API to insert complete ItemStack into Jukebox fc102494 Make CraftBlockState use BlockPosition 89ab4887 SPIGOT-4543: Jukebox playing calls should not use legacy data 6ff5a64c SPIGOT-4541: Cancelled bucket events require inventory update
27 lines
1.4 KiB
Diff
27 lines
1.4 KiB
Diff
From ecb315e97bab98133c73a2c6a5852646c6d3e4b6 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 4 Jun 2018 20:39:20 -0400
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Subject: [PATCH] Allow spawning Item entities with World.spawnEntity
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This API has more capabilities than .dropItem with the Consumer function
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Item can be set inside of the Consumer pre spawn function.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index d3be0211f..b50785aa0 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1048,6 +1048,10 @@ public class CraftWorld implements World {
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if (Boat.class.isAssignableFrom(clazz)) {
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entity = new EntityBoat(world, x, y, z);
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entity.setPositionRotation(x, y, z, yaw, pitch);
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+ // Paper start
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+ } else if (org.bukkit.entity.Item.class.isAssignableFrom(clazz)) {
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+ entity = new EntityItem(world, x, y, z, new net.minecraft.server.ItemStack(net.minecraft.server.Item.getItemOf(net.minecraft.server.Blocks.DIRT)));
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+ // Paper end
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} else if (FallingBlock.class.isAssignableFrom(clazz)) {
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entity = new EntityFallingBlock(world, x, y, z, world.getType(new BlockPosition(x, y, z)));
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} else if (Projectile.class.isAssignableFrom(clazz)) {
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--
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2.20.1
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