papermc/Spigot-Server-Patches/0535-Use-seed-based-lookup-for-Treasure-Maps-Fixes-lag-fr.patch
Aikar f0409edcd7
Drop Close region files patch, doesn't add any value.
Upon further knowledge of the system, it is known that region files
are closing properly, as well as this didn't help native memory use anyways.

This patch also caused issues compiling on a newer JDK being able to
release the jar to java 8 users.
2020-06-08 17:07:23 -04:00

36 lines
1.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 7 Jun 2020 19:25:13 -0400
Subject: [PATCH] Use seed based lookup for Treasure Maps - Fixes lag from
carto/sunken maps
diff --git a/src/main/java/net/minecraft/server/ItemWorldMap.java b/src/main/java/net/minecraft/server/ItemWorldMap.java
index 134468da1a8fad6fdd48f64bf9ea885794e86bdf..b09de92ee56f491f7b4c526105f8d306b365a275 100644
--- a/src/main/java/net/minecraft/server/ItemWorldMap.java
+++ b/src/main/java/net/minecraft/server/ItemWorldMap.java
@@ -229,7 +229,7 @@ public class ItemWorldMap extends ItemWorldMapBase {
for (l = 0; l < 128 * i; ++l) {
for (i1 = 0; i1 < 128 * i; ++i1) {
- abiomebase[l * 128 * i + i1] = worldserver.getBiome(new BlockPosition((j / i - 64) * i + i1, 0, (k / i - 64) * i + l));
+ abiomebase[l * 128 * i + i1] = worldserver.getBiomeBySeed((j / i - 64) * i + i1, 0, (k / i - 64) * i + l); // Paper
}
}
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 854c97bddb711ed252c2ae8398247641fdfb10be..17289cf3776a5db2f17b493e39fea83d4d0c4abd 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -283,8 +283,9 @@ public class WorldServer extends World {
}
// CraftBukkit end
- @Override
- public BiomeBase a(int i, int j, int k) {
+
+ public BiomeBase getBiomeBySeed(int i, int j, int k) { return a(i, j, k); } // Paper - OBFHELPER
+ @Override public BiomeBase a(int i, int j, int k) {
return this.getChunkProvider().getChunkGenerator().getWorldChunkManager().getBiome(i, j, k);
}