36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes: 933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots 18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
28 lines
1.6 KiB
Diff
28 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Mon, 18 Jun 2018 15:46:23 +0200
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Subject: [PATCH] Implement EntityKnockbackByEntityEvent
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This event is called when an entity receives knockback by another entity.
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 8f6fe004a40b693d1a9945dcab0625c5e9346c01..c1e6792e0d75647108127bcf43bdc9e7bf18aea3 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -1421,6 +1421,16 @@ public abstract class EntityLiving extends Entity {
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Vec3D vec3d1 = (new Vec3D(d0, 0.0D, d1)).d().a((double) f);
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this.setMot(vec3d.x / 2.0D - vec3d1.x, this.onGround ? Math.min(0.4D, vec3d.y / 2.0D + (double) f) : vec3d.y, vec3d.z / 2.0D - vec3d1.z);
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+
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+ // Paper start - call EntityKnockbackByEntityEvent
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+ Vec3D currentMot = this.getMot();
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+ org.bukkit.util.Vector delta = new org.bukkit.util.Vector(currentMot.x - vec3d.x, currentMot.y - vec3d.y, currentMot.z - vec3d.z);
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+ // Restore old velocity to be able to access it in the event
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+ this.setMot(vec3d);
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+ if (entity == null || new com.destroystokyo.paper.event.entity.EntityKnockbackByEntityEvent((LivingEntity) getBukkitEntity(), entity.getBukkitEntity(), f, delta).callEvent()) {
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+ this.setMot(vec3d.x + delta.getX(), vec3d.y + delta.getY(), vec3d.z + delta.getZ());
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+ }
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+ // Paper end
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}
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}
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