From d1970bfea52ebbad7919b325fee197544aed4e13 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Mar 2016 00:55:23 -0400
Subject: [PATCH] Don't teleport dead entities

Had some issue with this in past, and this is the vanilla logic.
Potentially an old CB change that's no longer needed.

diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 05d764fa2..a6d472139 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2356,7 +2356,7 @@ public abstract class Entity implements ICommandListener {
     }
 
     public Entity teleportTo(Location exit, boolean portal) {
-        if (true) {
+        if (!this.dead) { // Paper
             WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
             WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
             int i = worldserver1.dimension;
-- 
2.14.3