From c0ace7dda07e969ac697835c14abe346e996607d Mon Sep 17 00:00:00 2001 From: bloodshot Date: Mon, 6 Jan 2014 16:29:51 -0500 Subject: [PATCH] Update Chest Animation when Cancelling Event Update chest animation after cancelling InventoryOpenEvent. Fixes BUKKIT-1440 Currently if a plugin cancels an InventoryOpenEvent for vanilla chests, the chest animation for clients is stuck in the open state since IInventory's closeChest method is never called. To fix the issue, closeChest is called before exiting the display GUI method. More info can be found here https://bukkit.atlassian.net/browse/BUKKIT-1440 diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java index bd18f4d..d749254 100644 --- a/src/main/java/net/minecraft/server/EntityPlayer.java +++ b/src/main/java/net/minecraft/server/EntityPlayer.java @@ -629,7 +629,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerChest(this.inventory, iinventory)); - if(container == null) return; + if(container == null) { + iinventory.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -642,7 +645,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openHopper(TileEntityHopper tileentityhopper) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerHopper(this.inventory, tileentityhopper)); - if(container == null) return; + if(container == null) { + tileentityhopper.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -655,7 +661,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openMinecartHopper(EntityMinecartHopper entityminecarthopper) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerHopper(this.inventory, entityminecarthopper)); - if(container == null) return; + if(container == null) { + entityminecarthopper.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -668,7 +677,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openFurnace(TileEntityFurnace tileentityfurnace) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerFurnace(this.inventory, tileentityfurnace)); - if(container == null) return; + if(container == null) { + tileentityfurnace.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -681,7 +693,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openDispenser(TileEntityDispenser tileentitydispenser) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerDispenser(this.inventory, tileentitydispenser)); - if(container == null) return; + if(container == null) { + tileentitydispenser.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -694,7 +709,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openBrewingStand(TileEntityBrewingStand tileentitybrewingstand) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerBrewingStand(this.inventory, tileentitybrewingstand)); - if(container == null) return; + if(container == null) { + tileentitybrewingstand.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -707,7 +725,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openBeacon(TileEntityBeacon tileentitybeacon) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerBeacon(this.inventory, tileentitybeacon)); - if(container == null) return; + if(container == null) { + tileentitybeacon.l_(); + return; + } // CraftBukkit end this.nextContainerCounter(); @@ -750,7 +771,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting { public void openHorseInventory(EntityHorse entityhorse, IInventory iinventory) { // CraftBukkit start - Inventory open hook Container container = CraftEventFactory.callInventoryOpenEvent(this, new ContainerHorse(this.inventory, iinventory, entityhorse)); - if(container == null) return; + if(container == null) { + iinventory.l_(); + return; + } // CraftBukkit end if (this.activeContainer != this.defaultContainer) { -- 1.8.3.2