From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheFruxz <cedricspitzer@outlook.de>
Date: Sat, 2 Apr 2022 13:03:39 +0200
Subject: [PATCH] Add custom destroyerIdentity to sendBlockDamage


diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index a92a36629c926e1fdf9b3e5d18d77a4b24b80010..08f6ee441a20217afd3863b3b39638b2f83aa994 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -638,7 +638,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
     /**
      * Send block damage. This fakes block break progress for a user at a
      * certain location. This will not actually change the block's break
-     * progress in any way.
+     * progress in any way. The destroying entity will be this player.
      *
      * @param loc the location of the damaged block
      * @param progress the progress from 0.0 - 1.0 where 0 is no damage and
@@ -647,6 +647,18 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
     public void sendBlockDamage(@NotNull Location loc, float progress);
 
     // Paper start
+
+    /**
+     * Send block damage. This fakes block break progress for a user at a certain location.
+     * This will not actually change the block's break progress in any way.
+     * The destroying entity is defined via the destroyerIdentity parameter.
+     *
+     * @param loc the location of the damaged block
+     * @param progress the progress from 0.0 - 1.0 where 0 is no damage and 1.0 is the most damaged
+     * @param destroyerIdentity the entity id of the destroyer
+     */
+    public void sendBlockDamage(@NotNull Location loc, float progress, int destroyerIdentity);
+
     /**
      * Send multiple block changes. This fakes a multi block change packet for each
      * chunk section that a block change occurs. This will not actually change the world in any way.