From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 16 Jun 2022 21:57:02 -0700
Subject: [PATCH] Correctly handle interactions with items on cooldown


diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index 16a1416cb2ce01071a033c5049edfb60b614d56a..1d33c02088c150189d7f4b0aa27f6a1de96b11cf 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -520,6 +520,7 @@ public class ServerPlayerGameMode {
         BlockState iblockdata = world.getBlockState(blockposition);
         InteractionResult enuminteractionresult = InteractionResult.PASS;
         boolean cancelledBlock = false;
+        boolean cancelledItem = false; // Paper - correctly handle items on cooldown
 
         if (!iblockdata.getBlock().isEnabled(world.enabledFeatures())) {
             return InteractionResult.FAIL;
@@ -529,10 +530,10 @@ public class ServerPlayerGameMode {
         }
 
         if (player.getCooldowns().isOnCooldown(stack.getItem())) {
-            cancelledBlock = true;
+            cancelledItem = true; // Paper - correctly handle items on cooldown
         }
 
-        PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper
+        PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper
         this.firedInteract = true;
         this.interactResult = event.useItemInHand() == Event.Result.DENY;
         this.interactPosition = blockposition.immutable();
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index d2c0461bcc8e4c08bf375f76fad0c10086c40fd4..819c9c020f4d5a1373f68850134960d24b8fc308 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -515,6 +515,12 @@ public class CraftEventFactory {
     }
 
     public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) {
+        // Paper start - correctly handle items on cooldown
+        return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, false, hand, hitVec);
+    }
+
+    public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, boolean cancelledItem, InteractionHand hand, Vec3 hitVec) {
+        // Paper end - correctly handle items on cooldown
         // Paper end
         Player player = (who == null) ? null : (Player) who.getBukkitEntity();
         CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
@@ -548,6 +554,11 @@ public class CraftEventFactory {
         if (cancelledBlock) {
             event.setUseInteractedBlock(Event.Result.DENY);
         }
+        // Paper start
+        if (cancelledItem) {
+            event.setUseItemInHand(Result.DENY);
+        }
+        // Paper end
         craftServer.getPluginManager().callEvent(event);
 
         return event;