From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 28 Jun 2020 03:59:10 -0400 Subject: [PATCH] Fix Per World Difficulty / Remembering Difficulty Fixes per world difficulty with /difficulty command and also makes it so that the server keeps the last difficulty used instead of restoring the server.properties every single load. diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index f786bf10a42fa4e9f610416959c60c52729c277b..21176d6e57ae9e975b1e7de14b3364365cc1012d 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -825,7 +825,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop { return Component.translatable("commands.difficulty.success", difficulty.getDisplayName()); }, true); diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java index f269441cce34a0b5fb4da4764caeb22ff27cfb00..317f9048be060778104c8ac3494599c2141b7aac 100644 --- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java +++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java @@ -325,7 +325,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface @Override public void forceDifficulty() { - this.setDifficulty(this.getProperties().difficulty, true); + // this.setDifficulty(this.getProperties().difficulty, true); // Paper - per level difficulty; Don't overwrite level.dat's difficulty, keep current } @Override diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index e3413273076b697d560c927ea0e12f34722a79c1..ab92c2c0ff5ebb395670c23fe0e3a8122b215874 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -1161,7 +1161,7 @@ public class ServerPlayer extends Player { this.isChangingDimension = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds this.connection.send(new ClientboundRespawnPacket(this.createCommonSpawnInfo(worldserver), (byte) 3)); - this.connection.send(new ClientboundChangeDifficultyPacket(this.level().getDifficulty(), this.level().getLevelData().isDifficultyLocked())); + this.connection.send(new ClientboundChangeDifficultyPacket(worldserver.getDifficulty(), this.level().getLevelData().isDifficultyLocked())); // Paper - per level difficulty PlayerList playerlist = this.server.getPlayerList(); playerlist.sendPlayerPermissionLevel(this); diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java index faf1add04576013b0d8743fe64688522d0c34ae9..f4230861d3d927726e7317ff1ebab4eac2dcff72 100644 --- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java +++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java @@ -3157,7 +3157,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl public void handleChangeDifficulty(ServerboundChangeDifficultyPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); if (this.player.hasPermissions(2) || this.isSingleplayerOwner()) { - this.server.setDifficulty(packet.getDifficulty(), false); + // this.server.setDifficulty(packet.getDifficulty(), false); // Paper - per level difficulty; don't allow clients to change this } } diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index e7d73f2b56680bcbdd8b4e06547a518ec8145549..04a3b84f3dab7d8eff16a19b1c3cd0a70ba450c5 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -955,8 +955,8 @@ public final class CraftServer implements Server { org.spigotmc.SpigotConfig.init((File) this.console.options.valueOf("spigot-settings")); // Spigot this.console.paperConfigurations.reloadConfigs(this.console); for (ServerLevel world : this.console.getAllLevels()) { - world.serverLevelData.setDifficulty(config.difficulty); - world.setSpawnSettings(config.spawnMonsters, config.spawnAnimals); + // world.serverLevelData.setDifficulty(config.difficulty); // Paper - per level difficulty + world.setSpawnSettings(world.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && config.spawnMonsters, config.spawnAnimals); // Paper - per level difficulty (from MinecraftServer#setDifficulty(ServerLevel, Difficulty, boolean)) for (SpawnCategory spawnCategory : SpawnCategory.values()) { if (CraftSpawnCategory.isValidForLimits(spawnCategory)) { diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index 6ab78bead1fd4e7c02c597b23824f5e4f80132c9..c44cfa0dd5794976c74211467ac0b7022cce17e9 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1121,7 +1121,7 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public void setDifficulty(Difficulty difficulty) { - this.getHandle().serverLevelData.setDifficulty(net.minecraft.world.Difficulty.byId(difficulty.getValue())); + this.getHandle().getServer().setDifficulty(this.getHandle(), net.minecraft.world.Difficulty.byId(difficulty.getValue()), true); // Paper - per level difficulty; don't skip other difficulty-changing logic } @Override