From a3b684b2cea02f3a33fa08ececd3e786778c6d97 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 12 Aug 2018 02:33:39 -0400
Subject: [PATCH] Use a Queue for Queueing Commands

Lists are bad as Queues mmmkay.

diff --git a/src/main/java/net/minecraft/server/DedicatedServer.java b/src/main/java/net/minecraft/server/DedicatedServer.java
index 3062d3e20..67690561b 100644
--- a/src/main/java/net/minecraft/server/DedicatedServer.java
+++ b/src/main/java/net/minecraft/server/DedicatedServer.java
@@ -39,7 +39,7 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
 
     private static final Logger LOGGER = LogManager.getLogger();
     private static final Pattern h = Pattern.compile("^[a-fA-F0-9]{40}$");
-    private final List<ServerCommand> serverCommandQueue = Collections.synchronizedList(Lists.newArrayList());
+    private final java.util.Queue<ServerCommand> serverCommandQueue = new java.util.concurrent.ConcurrentLinkedQueue<ServerCommand>(); // Paper - use a proper queue
     private RemoteStatusListener j;
     public final RemoteControlCommandListener remoteControlCommandListener = new RemoteControlCommandListener(this);
     private RemoteControlListener l;
@@ -468,8 +468,10 @@ public class DedicatedServer extends MinecraftServer implements IMinecraftServer
 
     public void handleCommandQueue() {
         MinecraftTimings.serverCommandTimer.startTiming(); // Spigot
-        while (!this.serverCommandQueue.isEmpty()) {
-            ServerCommand servercommand = (ServerCommand) this.serverCommandQueue.remove(0);
+        // Paper start - use proper queue
+        ServerCommand servercommand;
+        while ((servercommand = this.serverCommandQueue.poll()) != null) {
+            // Paper end
 
             // CraftBukkit start - ServerCommand for preprocessing
             ServerCommandEvent event = new ServerCommandEvent(console, servercommand.command);
-- 
2.20.1