From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 16 Jan 2021 14:00:16 -0500
Subject: [PATCH] Make ProjectileHitEvent Cancellable

Allows cancelling things like detonating TNT from Fire Arrows

diff --git a/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java b/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java
index 809c1098c16fe52eda47ae2335afab30e36746b2..000c9967e008d3340a08c4ee727a5d2de27dedcc 100644
--- a/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java
+++ b/src/main/java/org/bukkit/event/entity/ProjectileHitEvent.java
@@ -4,6 +4,7 @@ import org.bukkit.block.Block;
 import org.bukkit.block.BlockFace;
 import org.bukkit.entity.Entity;
 import org.bukkit.entity.Projectile;
+import org.bukkit.event.Cancellable;
 import org.bukkit.event.HandlerList;
 import org.jetbrains.annotations.NotNull;
 import org.jetbrains.annotations.Nullable;
@@ -11,11 +12,28 @@ import org.jetbrains.annotations.Nullable;
 /**
  * Called when a projectile hits an object
  */
-public class ProjectileHitEvent extends EntityEvent {
+public class ProjectileHitEvent extends EntityEvent implements Cancellable { // Paper
     private static final HandlerList handlers = new HandlerList();
     private final Entity hitEntity;
     private final Block hitBlock;
     private final BlockFace hitFace;
+    // Paper start - make cancellable
+    private boolean canceled;
+    /**
+     * @return If the arrow activating a block should be cancelled
+     */
+    public boolean isCancelled() {
+        return canceled;
+    }
+
+    /**
+     * Whether or not to cancel any behavior that would occur from the arrow hitting the block
+     * @param cancel true if you wish to cancel this event
+     */
+    public void setCancelled(boolean cancel) {
+        canceled = cancel;
+    }
+    // Paper end
 
     public ProjectileHitEvent(@NotNull final Projectile projectile) {
         this(projectile, null, null);