Commit graph

3598 commits

Author SHA1 Message Date
hyper1423
ec3623bcc2 Fix CraftMetaItem#getAttributeModifier duplication check 2023-12-03 07:38:09 +09:00
Jake Potrebic
745260143e Add Structure check API 2023-03-27 10:20:00 -07:00
Jake Potrebic
fff5d44a12 Don't fire sync events during worldgen
Fixes EntityPotionEffectEvent
Fixes EntityPoseChangeEvent

Asynchronous chunk generation provides an opportunity for things
to happen async that previously fired synchronous-only events. This
patch is for mitigating those issues by various methods.

Also fixes correctly marking/clearing the entity generation flag.
This patch sets the generation flag anytime an entity is created
via StructureTemplate before loading from NBT to catch uses of
the flag during the loading logic. This patch clears the generation
flag from an entity when added to a ServerLevel for the situation
where generation happened directly to a ServerLevel and the
entity still has the flag set.
2023-11-23 10:33:25 -08:00
booky10
4853ebd729 Fix missing event call for entity teleport API 2023-11-12 05:09:47 +01:00
TonytheMacaroni
c29a8dc160 Add UUID attribute modifier API 2023-11-09 20:34:44 -05:00
Tamion
cb16d3df2c Fix strikeLightningEffect powers lightning rods and clears copper 2023-09-30 12:36:14 +02:00
TonytheMacaroni
4866ee899b Add predicate for blocks when raytracing 2023-09-06 19:24:16 -04:00
TrollyLoki
d30ecac57d Add API to get the collision shape of a block before it's placed 2023-10-11 00:45:53 -04:00
David Scandurra
d1685ef68f Allow null itemstack for Player#sendEquipmentChange 2023-10-25 20:36:25 +02:00
booky10
2b6b81bde9 Add player idle duration API
Implements API for getting and resetting a player's idle duration.
2023-10-14 03:11:11 +02:00
LemonCaramel
de8998e411 Fix UnsafeValues#loadAdvancement 2023-09-24 20:19:44 +09:00
booky10
efc4457fa1 Update entity data when attaching firework to entity
== AT ==
public net.minecraft.world.entity.projectile.FireworkRocketEntity DATA_ATTACHED_TO_TARGET
2023-08-27 16:11:31 +02:00
Jake Potrebic
48d9ecee25 Fix team sidebar objectives not being cleared
Objectives displayed in team sidebars were not cleared when switching
scoreboards. If a player's scoreboard has a displayed objective for the
'gold' sidebar, and their scoreboard was switched to one where they
still had a 'gold' team, it would still be displayed
2023-09-23 22:31:54 -07:00
Jake Potrebic
cfe07dca76 Fix NPE in AdvancementProgress#getDateAwarded 2023-09-23 22:07:15 -07:00
Jake Potrebic
183683ecc5 Add missing InventoryHolders to inventories 2022-01-24 00:09:02 -08:00
Lulu13022002
bf607b1e23 Fix silent equipment change for mobs 2023-08-31 17:32:48 +02:00
Aeltumn
675028a699 Allow proper checking of empty item stacks 2023-08-28 13:44:09 +02:00
Jake Potrebic
d300049246 Add titleOverride to InventoryOpenEvent 2022-03-04 12:45:03 -08:00
Aeltumn
1fc4ca9178 Implement OfflinePlayer#isConnected 2023-08-24 13:05:30 +02:00
Jake Potrebic
4527215d8e More DragonBattle API
== AT ==
public net.minecraft.world.level.dimension.end.EndDragonFight GATEWAY_COUNT
public net.minecraft.world.level.dimension.end.EndDragonFight gateways
public net.minecraft.world.level.dimension.end.EndDragonFight respawnCrystals
public net.minecraft.world.level.dimension.end.EndDragonFight spawnNewGateway(Lnet/minecraft/core/BlockPos;)V
2022-12-18 13:40:05 -08:00
SoSeDiK
1cb5b6e838 Expand Pose API 2023-01-11 20:59:01 +02:00
LemonCaramel
e39a789ec6 Fix NPE on Boat getStatus
Boat status is null until the entity is added to the world and the tick() method is called.

== AT ==
public net.minecraft.world.entity.vehicle.AbstractBoat getStatus()Lnet/minecraft/world/entity/vehicle/AbstractBoat$Status;
2023-04-10 20:48:26 +09:00
aerulion
edb4225d90 Add BlockFace to BlockDamageEvent 2023-08-21 04:36:07 +02:00
Corey Shupe
53fab9663b Add Listing API for Player 2023-01-11 16:40:39 -05:00
Jake Potrebic
597cb633e8 Properly handle BlockBreakEvent#isDropItems
Setting whether a block break dropped items controlled
far more than just whether blocks dropped, like stat increases
food consumption, turtle egg count decreases, ice to water
conversions and beehive releases
2023-03-04 10:52:52 -08:00
Jake Potrebic
e46ee8e55e Deprecate and replace methods with old StructureType 2022-12-10 17:52:38 -08:00
Jake Potrebic
b690edd273 API for an entity's scoreboard name
Was obtainable through different methods, but you had to use different
methods depending on the implementation of Entity you were working with.
2023-07-09 11:55:02 -07:00
Oliwier Miodun
c6e45b313c SculkCatalyst bloom API
== AT ==
public net.minecraft.world.level.block.entity.SculkCatalystBlockEntity$CatalystListener bloom(Lnet/minecraft/server/level/ServerLevel;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/util/RandomSource;)V
2023-07-10 17:59:42 +02:00
Jake Potrebic
8bb902842c Bandaid fix for Effect
Effect or LevelEvent needs to be replaced
but ideally after the enum PR has been merged
upstream. Until then, this test and these fixes
should address all the known issues with them
2023-07-28 15:02:44 -07:00
Noah van der Aa
3b2125b47d Fix custom statistic criteria creation 2023-08-12 15:33:49 +02:00
Jake Potrebic
06b00246a2 API for updating recipes on clients 2021-08-21 17:25:38 -07:00
Florian Schmidt
8a4e4f4066 Use correct seed on api world load 2023-07-28 14:14:35 +02:00
Jake Potrebic
d7a197deee Respect randomizeData on more entities when spawning
* ItemEntity
* PrimedTNT
* FireworkRocketEntity
* ExperienceOrb
2023-07-13 16:10:07 -07:00
Jake Potrebic
36ae0bcfea Only capture actual tree growth 2021-08-21 18:53:03 -07:00
Gameoholic
1754e3426c Fix rotation when spawning display entities 2023-07-30 13:30:34 +03:00
Spottedleaf
a13bff4a5f Folia scheduler and owned region API
Pulling Folia API to Paper is primarily intended for plugins
that want to target both Paper and Folia without unnecessary
compatibility layers.

Add both a location based scheduler, an entity based scheduler,
and a global region scheduler.

Owned region API may be useful for plugins which want to perform
operations over large areas outside of the buffer zone provided
by the regionaliser, as it is not guaranteed that anything
outside of the buffer zone is owned. Then, the plugins may use
the schedulers depending on the result of the ownership check.
2023-06-17 11:52:52 +02:00
Golfing8
9fe671127a ExperienceOrb should call EntitySpawnEvent 2023-05-08 09:18:17 -04:00
Jake Potrebic
90366d505a Fix possible NPE on painting creation 2023-06-24 09:42:53 -07:00
Jake Potrebic
5b7b25844e Fix BanList API 2023-07-04 11:27:10 -07:00
Jake Potrebic
61ff05d0d5 fix item meta for tadpole buckets 2023-07-11 11:22:30 -07:00
Jake Potrebic
5b97ae9832 More Sign Block API
Co-authored-by: SoSeDiK <mrsosedik@gmail.com>
2023-06-23 12:16:28 -07:00
Lulu13022002
8bf9982317 Call missing BlockDispenseEvent 2022-10-29 15:41:56 +02:00
by77er
6702fe7546 Add event for player editing sign 2023-06-12 12:56:46 -04:00
Jake Potrebic
bd6baf7618 Add method to remove all active potion effects 2023-06-17 13:17:25 -07:00
Lulu13022002
d22d2a19de Fix sniffer removeExploredLocation
Add support to remove explored location in different world
2023-06-11 19:02:46 +02:00
TheMeinerLP
a652ca1f5c Don't enforce icanhasbukkit default if alias block exists 2023-06-13 16:10:59 +02:00
Malfrador
6c30e5b15b Add transient modifier API 2023-05-31 23:30:00 +02:00
Jake Potrebic
e48a6a04cc Refresh ProjectileSource for projectiles
Makes sure the value returned by Projectile#getShooter in
the API matches the owner UUID specified in the entity nbt.
Previously, after the entity reloaded, Projectile#getShooter
would return null, while the entity still had an owner.

Also fixes setting the shooter/owner to null actually
clearing the owner.

Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2023-05-30 12:59:10 -07:00
Jake Potrebic
79ffc3e056 Expand PlayerItemMendEvent 2022-01-20 18:11:20 -08:00
Warrior
605fb41674 More accurate isInOpenWater impl
For fishing hooks, the openWater field is true by default, and only calculated when a "fish" is approaching the bobber.
This patch changes the API impl to calculate the open water state itself instead of returning this field.

Relevant link: https://github.com/PaperMC/Paper/issues/9131

== AT ==
public net.minecraft.world.entity.projectile.FishingHook calculateOpenWater(Lnet/minecraft/core/BlockPos;)Z
public net.minecraft.world.entity.projectile.FishingHook outOfWaterTime
2023-05-07 22:33:50 +02:00