Commit graph

5 commits

Author SHA1 Message Date
Bjarne Koll
95ac8745f0
Add ZombieVillager conversion without entity event (#8111)
The ZombieVillager#setConversionTime API method internally calls
startConversion which always broadcasts the entity event responsible for
playing the respective sound at the beginning of a conversion.

This is not always wanted by developers when modifying already
converting zombies in particular.

This commit expands the ZombieVillager interface with another overload
of the setConversionTime method that also takes a simple toggle flag
indicating whether or not the entity event should be published to the
world.
2022-07-07 22:43:28 +01:00
Nassim Jahnke
57dfcdf4eb
Reorder some patches 2022-06-08 18:13:02 +02:00
Nassim Jahnke
d714682f8f
Add more entity api (#7564) 2022-03-11 15:24:45 +01:00
Nassim Jahnke
c34fb0942a
Add ghast api (#7554) 2022-03-06 22:20:38 +01:00
Jake Potrebic
15b6b3db2c
Add StructuresLocateEvent as replacement for StructureLocateEvent (#7524) 2022-03-04 09:09:43 +01:00
Renamed from patches/api/0312-Missing-Entity-Behavior-API.patch (Browse further)