Commit graph

18 commits

Author SHA1 Message Date
Zach Brown
066f383b95
Update upstream B/CB/S 2017-05-27 23:25:17 -05:00
Zach Brown
c1d0b4b4c6
Update Paper to MC 1.12-pre5 2017-05-20 23:49:56 -05:00
Zach Brown
491286def4
Update to MC 1.12-pre2 2017-05-14 16:06:27 -05:00
Zach Brown
362e425271
Update upstream CB/S 2017-04-10 22:11:26 -05:00
Zach Brown
e4a071f6e4
Update upstream B/CB 2017-03-31 23:24:42 -05:00
Zach Brown
5e2784e941
Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00
Zach Brown
0728696e06
Add ProjectileCollideEvent
Base our vanish changes on top of that event.
2016-12-16 22:13:46 -06:00
Zach Brown
1d8b7e2ecc
Update upstream B/CB 2016-12-16 15:00:16 -06:00
Zach Brown
9571357cce
Rebuild patches 2016-11-27 17:39:16 -06:00
Aikar
9725050889 Update Upstream 2016-11-18 23:58:56 -05:00
Zach Brown
7e37e54053
Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
2016-11-18 18:55:14 -06:00
Zach Brown
a6d146a939
Update Paper to MC 1.11 2016-11-18 16:21:06 -06:00
Byteflux
1d88720b2c Relocate Timings v2 patch 2016-03-24 22:04:44 -07:00
Aikar
06def38a47 Re-add chunk save queue improvements 2016-03-12 14:23:17 -06:00
Zach Brown
a05bf5ab9f Rebuild patches 2016-03-07 15:54:14 -06:00
Zach Brown
f429e9e043 Update and rebuild patches 2016-03-06 14:59:17 -06:00
Zach Brown
6287e97b6b Update for upstream changes 2016-03-03 04:07:25 -06:00
Zach Brown
99fec76702 Paper 1.9 2016-03-03 03:46:49 -06:00
Renamed from Spigot-Server-Patches/0018-Player-affects-spawning-API.patch (Browse further)