Commit graph

7 commits

Author SHA1 Message Date
Aikar
230bf934b5
Fix issue with entity activation range check - #1199 2018-07-14 00:12:42 -04:00
Aikar
db4ecc9d9d
Multitude of changes to attempt to fix #1199 2018-07-12 16:50:17 -04:00
Aikar
6745297b05
Only use stored chunk ref if it matches current chunk registration
Closes #1197

While this really undoes a lot of the desired performance gains avoiding chunk lookups,
we sadly have to accept this because we are seeing lots of bugs with entities.
2018-07-08 22:39:46 -04:00
Aikar
17525cd54b
Fix weird bugs with entities - Fixes #1195 2018-07-05 18:39:43 -04:00
Aikar
18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Zach Brown
6c3faf6aa3
Update upstream B/CB/S 2017-05-04 18:08:52 -05:00
Zach Brown
974b0afca9
Remove last bit of chunk exists region file fix
CraftBukkit removed their implementation that caused this issue,
switching to Mojang's implementation which doesn't appear to share it. I
already removed the important bit in the last upstream merge, this is
just unused and unnecessary now. So we remove it.
2017-04-29 05:27:31 -05:00
Renamed from Spigot-Server-Patches/0087-Don-t-teleport-dead-entities.patch (Browse further)