Commit graph

18906 commits

Author SHA1 Message Date
Jake Potrebic
6f65677ca2 check now succeeds 2022-12-08 10:23:12 -08:00
Jake Potrebic
b344c04a4a fix some tests and DoNotUse violations 2022-12-08 09:06:14 -08:00
Nassim Jahnke
c29c901ae8 Readd fixes for SpawnReason API patch 2022-12-08 17:51:06 +01:00
Jake Potrebic
58a098403c fix ChatProcessor 2022-12-08 08:32:29 -08:00
Nassim Jahnke
461e31b4f8 Update Velocity modern forwarding reading 2022-12-08 12:16:44 +01:00
Nassim Jahnke
a95d2378e7 Fix bad AT 2022-12-08 12:00:10 +01:00
Nassim Jahnke
27fddd665d Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dea9ce0a SPIGOT-7198: Add Sittable interface to Camel

CraftBukkit Changes:
eecb4c0dc SPIGOT-7196: Exception loading alternate worlds
0ff61e8fa SPIGOT-7198: Add Sittable interface to Camel
676441aac PR-1121: Handle additional missing SpawnEggs in MetaSpawnEgg
e85280e02 Handle missing SpawnEggs in MetaSpawnEgg

Spigot Changes:
d90018e0 SPIGOT-7199: NPE loading or creating world with custom chunk generator
2022-12-08 11:53:14 +01:00
Jake Potrebic
06018dbedf fix some startup issues 2022-12-08 00:52:08 -08:00
Jake Potrebic
181b2c7e46 fix more compile issues 2022-12-07 22:11:20 -08:00
Jason Penilla
a0a9b9291a more compile fixes 2022-12-07 21:24:59 -07:00
Jason Penilla
6e1deb99aa compile fixes 2022-12-07 20:24:00 -07:00
Noah van der Aa
d654558a4e More 1.19.3 registry fun (#8618) 2022-12-08 00:49:41 +01:00
Shane Freeder
0e45eeb9d2 Disable ATs from unapplied folder 2022-12-07 23:25:00 +00:00
Owen1212055
3a5be0bbe7 Properly resend entities (#8617) 2022-12-07 18:11:44 -05:00
Nassim Jahnke
be2259ea83 Fix MCVersions 2022-12-07 23:29:30 +01:00
Owen1212055
d300c94ec2 Properly resend entities
This resolves some issues which caused entities to not be resent correctly.
Entities that are interacted with need to be resent to the client, so we resend all the entity
data to the player whilst making sure not to clear dirty entries from the tracker. This makes
sure that values will be correctly updated to other players.

This also adds utilities to aid in further preventing entity desyncs.

This also also fixes the bug causing cancelling PlayerInteractEvent to cause items to continue
to be used despite being cancelled on the server.

For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values,
and so we have to (forcibly) resend them in order for the client to reset their using item state.

See: https://github.com/PaperMC/Paper/pull/1896

== AT ==
public net.minecraft.server.level.ChunkMap$TrackedEntity serverEntity
2022-12-07 17:25:19 -05:00
Rick
ea24e2c6aa Fix incorrect command serialization by creating new Command
Fixes #11649 - As noted in the issue, when CommandNodes are serialized
they are used as the key in a Map. Their equals()/hashcode() should only
match if they are equal nodes (name & command), but due to the erasure of the command field pre-serialization, nodes with different commands can be mapped onto the same value. This causes the client to interpret both nodes as the same, causing suggestions where they should not.

This is fixed by creating a different no-op command for the
erasure, instead of them holding the same lambda.
2024-11-26 20:45:52 +01:00
96DarkCode96
2837612191 Fix Player.setPlayerListOrder to send update to clients 2024-12-10 15:45:47 +01:00
Intybyte
24f63384b2 Expand scoreboard tag count validation to API set 2024-10-21 01:41:04 +02:00
Owen1212055
25c25923e9 DataComponent API
Exposes the data component logic used by vanilla ItemStack to API
consumers as a version-specific API.
The types and methods introduced by this patch do not follow the general
API deprecation contracts and will be adapted to each new minecraft
release without backwards compatibility measures.

== AT ==
public net/minecraft/world/item/component/ItemContainerContents MAX_SIZE
public net/minecraft/world/item/component/ItemContainerContents items
2024-04-28 19:53:01 -04:00
Nassim Jahnke
2a20fde332 Add feature patch hook for overrides 2024-12-05 13:00:22 +01:00
Jake Potrebic
193eebecdf Tag Lifecycle Events
== AT ==
public net/minecraft/tags/TagEntry id
public net/minecraft/tags/TagEntry tag
public net/minecraft/tags/TagEntry required
2024-06-20 09:40:57 -07:00
Bjarne Koll
45d04f9749 Add registry entry and builders 2024-06-13 23:45:32 +02:00
Jake Potrebic
a1b891dd88 Registry Modification API
== AT ==
public net.minecraft.core.MappedRegistry validateWrite(Lnet/minecraft/resources/ResourceKey;)V
public net.minecraft.resources.RegistryOps lookupProvider
public net.minecraft.resources.RegistryOps$HolderLookupAdapter
2023-02-27 18:28:39 -08:00
MrPowerGamerBR
463f952cd4 Only attempt to find spawn position if there isn't a fixed spawn position set 2024-11-28 15:20:25 -03:00
kokiriglade
4bae091802 Expanded Art API 2024-11-23 18:58:49 +00:00
Kevin Raneri
b2d8133382 Configurable Entity Despawn Time 2024-09-30 09:50:55 -07:00
Abel
7294ae3022 API to allow/disallow tick sleeping 2024-11-12 22:25:20 +01:00
Abel
b4c394a1c6 API to check if the server is sleeping 2024-11-10 16:32:34 +01:00
Lulu13022002
7b83e91bb7 Fix NPE when EntityResurrectEvent is uncancelled 2024-11-18 20:27:58 +01:00
Bjarne Koll
c7c3d8a9cb Fix incorrect invulnerability damage reduction
Fixes incorrect spigot handling of the invulnerability damage
reduction applied when an already invulnerable entity is damaged with a
larger damage amount than the initial damage.
Vanilla still damages entities even if invulnerable if the damage to be
applied is larger than the previous damage taken. In that case, vanilla
applies the difference between the previous damage taken and the
proposed damage.

Spigot's damage modifier API takes over the computation of damage
reducing effects, however spigot invokes this handling with the initial
damage before computing the difference to the previous damage amount.
This leads to the reduction values to generally be larger than expected,
as they are computed on the not-yet-reduced value.
Spigot applies these reductions after calling the EntityDamageEvent and
*then* subtracts the previous damage point, leading to the final damage
amount being smaller than expected.

This patch cannot simply call the EntityDamageEvent with the reduced
damage, as that would lead to EntityDamageEvent#getDamage() returning
the already reduced damage, which breaks its method contract.
Instead, this patch makes use of the DamageModifier API, implementing
the last-damage-reduction as a DamageModifier.
2024-11-11 21:35:27 +01:00
Barnaby
318f7b2014 Reduce work done in CraftMapCanvas.drawImage by limiting size of image and using System.arraycopy instead of for loops and use bitwise operations to do bounds checks. 2024-06-29 12:06:51 +01:00
Jake Potrebic
9467a08b36 Improve performance of RecipeMap#removeRecipe 2024-10-31 20:36:41 -07:00
Gero
7acf73ce66 Call CraftPlayer#onEntityRemove for all online players 2024-11-09 22:27:58 +01:00
Bjarne Koll
66e1ce8504 Correct update cursor
Spigot uses a no longer valid ClientboundContainerSetSlotPacket with the
slot -1, which would update the carried stack in versions <=1.21.1 but
now leads to an IOOB.
1.21.2 instead introduced the ClientboundSetCursorItemPacket, which this
patch uses instead.
2024-11-01 14:58:57 +01:00
Jake Potrebic
b620df8e20 Fix inconsistencies in dispense events regarding stack size
The javadocs for BlockDispenseEvent suggest the ItemStack is a single
item which is being dispensed. Before this fix, sometimes it was the whole
stack before a single item had been taken. This fixes that so the stack size
is always 1.
2022-12-11 23:47:22 -08:00
Noah van der Aa
8208e3d1c4 Add missing spawn eggs: Electric Boogaloo (#8616) 2022-12-07 23:10:51 +01:00
Nassim Jahnke
3d2c9cd064 Almost all patches 2022-12-07 23:05:32 +01:00
Nassim Jahnke
580e157417 More patchidy patched patch patches 2022-12-07 22:57:15 +01:00
Noah van der Aa
6513000165 Fix a handful of 1.19.3 compile issues (#8615) 2022-12-07 22:36:56 +01:00
Nassim Jahnke
bbd997db62 More patchidy patched patches 2022-12-07 22:35:34 +01:00
Nassim Jahnke
810c0219d9 More patchy patched patches 2022-12-07 22:05:01 +01:00
Nassim Jahnke
00dec09758 Patching patched patched patches 2022-12-07 21:16:54 +01:00
Nassim Jahnke
eac356d807 Patching patched patches 2022-12-07 20:22:28 +01:00
Nassim Jahnke
d4e6ee3d12 Moar, fix API 2022-12-07 19:52:24 +01:00
Nassim Jahnke
ee75b5dc2d Patching patches 2022-12-07 19:32:25 +01:00
Nassim Jahnke
b748ab8e70 Patches 2022-12-07 18:53:34 +01:00
Nassim Jahnke
d0386f21e8 First server patches 2022-12-07 18:08:55 +01:00
Nassim Jahnke
b7dd55ce72 API patches 2022-12-07 17:46:46 +01:00
Jake Potrebic
bea0e28dc4 Add missing Fluid type (#8608) 2022-12-06 10:41:04 -08:00