Commit graph

23 commits

Author SHA1 Message Date
Shane Freeder
18be9d24e4
Update B/CB 2017-07-10 14:04:41 +01:00
Zach Brown
720769bf30
Update upstream B/S 2017-05-23 17:11:28 -05:00
Zach Brown
baf762a2c1
Update upstream B/CB/S 2017-05-15 11:25:20 -05:00
Zach Brown
491286def4
Update to MC 1.12-pre2 2017-05-14 16:06:27 -05:00
Shane Freeder
ffb572ce9a
Remove Ignore invalid Marker Icon ID's in maps
Spigot has patched this issue inside MapIcon, meaning that we no longer need to maintain this patch; Spigots patch also fixes #668 in that it will verify the length of the array, as well as protect against a negative type value being fetched from the array. Only real change is that Spigots patch returns a MapIcon.Type.PLAYER, instead of the RED_MARKER as originally PR'd by Aikar.
2017-04-22 15:52:56 +01:00
Zach Brown
07d0098a9e
Update upstream B/CB/S
Adds /paper command for reloading the paper config.
Closes GH-639

Per-world config logging has been removed in favor of all or nothing
logging for all paper settings. I don't believe it was used enough to
warrant maintaining. If this is not the case it should be possible to
re-add it.
2017-03-24 22:27:43 -05:00
Aikar
c9759766a3 Cap Entity Collisions - Resolves #577
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens

This is not tied to the maxEntityCramming rule. Cramming will still apply
just as it does in Vanilla, but entity pushing logic will be capped.

You can set this to 0 to disable collisions.
2017-01-22 18:24:22 -05:00
Zach Brown
63130fd2aa
Update upstream B/CB
Closes GH-569
2017-01-06 15:45:59 -06:00
Zach Brown
373e390735
Make invalid stat removal use proper config key
Server-wide static config values should always be prefixed by
`settings.`. Get it right @Zbob750, geez

Issue introduced in a81ad3d8a8
2016-12-27 19:23:18 -06:00
Zach Brown
748d86a540
Cleanup 'nerfed spawner mobs can float' patch 2016-12-20 21:57:07 -06:00
Zach Brown
97e0eac6e7
Update upstream B/CB 2016-11-21 15:51:27 -06:00
Zach Brown
a6d146a939
Update Paper to MC 1.11 2016-11-18 16:21:06 -06:00
Zach Brown
2b244fb51e
Update upstrean CB/S 2016-09-11 14:55:02 -05:00
kashike
8f91416dcb @Zbob750 missed a few name changes 2016-09-04 06:35:42 +00:00
Zach Brown
b170e8cedb
Update upstream B/CB/S
Remove two features added upstream
2016-08-27 18:41:58 -05:00
Zach Brown
f1691b34c5
Update upstream B/CB/S 2016-07-15 17:36:53 -05:00
Zach Brown
c442e96eb9
Update to Minecraft 1.10 2016-06-08 23:42:46 -05:00
Zach Brown
df1df5d4b4
Update B/CB/S
Closes GH-288
2016-05-20 17:32:50 -05:00
Aikar
18b4817a33 bump the default maxMobSpawns default to 250, and add support for unlimited
Use -1 to represent vanilla/unlimited.
Updated PaperWorldConfig to also update the individual worlds limit if it was set
to the new default value.

Should hopefully help #235
2016-05-16 22:07:12 -04:00
Aikar
b59e2a51de Paper 1.9.4 Update 2016-05-12 01:01:13 -04:00
Aikar
211cba970b LootTable API & Replenishable Lootables Feature
Provides an API to control the loot table for an object.
Also provides a feature that any Lootable Inventory (Chests in Structures)
can automatically replenish after a given time.

This feature is good for long term worlds so that newer players
do not suffer with "Every chest has been looted"

API and Event added to control the Auto Replenish feature for players.
2016-05-04 19:46:28 -04:00
Zach Brown
310448d4ce Move config change into config patch 2016-03-18 16:41:26 -05:00
Zach Brown
99fec76702 Paper 1.9 2016-03-03 03:46:49 -06:00