Commit graph

12 commits

Author SHA1 Message Date
Owen
841da90501
Paper Plugins (#8108) 2023-02-19 08:57:10 -06:00
Jake Potrebic
51cfcc88da
Updated Upstream (Bukkit/CraftBukkit) (#8740)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d352d965 SPIGOT-7221: Add Enemy (Entity) interface

CraftBukkit Changes:
397c5557c SPIGOT-7221: Add Enemy (Entity) interface
a0d3dfaf2 PR-1129: Fix state corruption while handling explosion damage on EntityComplexPart
d67777f8b SPIGOT-7218: Player's outer layer of skin disappears after respawn
2023-01-01 12:17:40 -08:00
Owen
f26e9ccdd0
Tadpole lock API (#8297) 2022-12-23 14:50:32 -06:00
Jake Potrebic
1143b63663
Add Position (#7639)
* Add Position

* move Position patch to start
2022-12-10 16:50:32 -08:00
Nassim Jahnke
ceef4b9c09
Don't call AsyncTabCompleteEvent from netty IO thread (#8218) 2022-08-01 21:56:28 +02:00
Nassim Jahnke
d60497ebf2
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ff64962b SPIGOT-7124: MapPalette.getColor(0) returns the wrong color

CraftBukkit Changes:
8f3647242 SPIGOT-7127: /say doesn't work from console
2022-08-01 16:01:20 +02:00
Jake Potrebic
52a60ad946
Updated Upstream (Bukkit/CraftBukkit) (#8172)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API

CraftBukkit Changes:
fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
2022-07-22 11:18:00 -07:00
Bjarne Koll
95ac8745f0
Add ZombieVillager conversion without entity event (#8111)
The ZombieVillager#setConversionTime API method internally calls
startConversion which always broadcasts the entity event responsible for
playing the respective sound at the beginning of a conversion.

This is not always wanted by developers when modifying already
converting zombies in particular.

This commit expands the ZombieVillager interface with another overload
of the setConversionTime method that also takes a simple toggle flag
indicating whether or not the entity event should be published to the
world.
2022-07-07 22:43:28 +01:00
Nassim Jahnke
57dfcdf4eb
Reorder some patches 2022-06-08 18:13:02 +02:00
Nassim Jahnke
d714682f8f
Add more entity api (#7564) 2022-03-11 15:24:45 +01:00
Nassim Jahnke
c34fb0942a
Add ghast api (#7554) 2022-03-06 22:20:38 +01:00
Jake Potrebic
15b6b3db2c
Add StructuresLocateEvent as replacement for StructureLocateEvent (#7524) 2022-03-04 09:09:43 +01:00
Renamed from patches/api/0312-Missing-Entity-Behavior-API.patch (Browse further)