Commit graph

4 commits

Author SHA1 Message Date
Aikar
f2d1b6e549
Clean up duplicate PlayerInitialSpawnEvent
Confused on this one, as commit history says Spigots version is older
than our version, so i'm not sure how we ended up duplicating this when
the 2 events are 100% identical.

Subclass spigots event and rely on the inheritance system, and clean up
the duplicate event fires.

Fix Spigots setPosition to use setPositionRaw to avoid chunk load prematurely.
2020-04-19 04:34:43 -04:00
Aikar
586ee2bb11
Remove patch for MC-111480, fixed in 1.14
We were now starting entities at ID 2
2020-04-11 20:39:21 -04:00
Shane Freeder
55944bc6ff
Revert "Drop fix zero-tick farms (Fixes #2736)"
This reverts commit 3b93c5b112.
2019-12-13 22:41:00 +00:00
Shane Freeder
3b93c5b112
Drop fix zero-tick farms (Fixes #2736)
Fixed by mojang in 1.15, farm blocks are no longer in the next tick list

Also, add hopper optimization patch to the removed folder
2019-12-13 21:53:20 +00:00
Renamed from Spigot-Server-Patches/0408-Fix-stuck-in-sneak-when-changing-worlds-MC-10657.patch (Browse further)