Commit graph

19211 commits

Author SHA1 Message Date
masmc05
786ddf53c6
Default piston block entity direction to DOWN (#12039) 2025-02-08 20:17:45 +01:00
David
53ae5c95b7
Make Sittable interface extend Entity (#12016) 2025-02-08 20:16:23 +01:00
Shane Freeder
597dcfffb9
Add support for lz4 (#12053)
Mojang added this early 2024, however, it wasn't ever added to the actual config option
inside of paper
2025-02-08 19:07:43 +01:00
Warrior
742968e078
[ci skip] Increase outdated build delay to two weeks (#12063) 2025-02-04 18:34:11 +00:00
Warrior
5395ae37bd
Fix composter block setting bukkit owner twice (#12058) 2025-02-02 22:38:01 +01:00
Spottedleaf
8927091a08 Do not record movement for vehicles/players unaffected by blocks
If the player is not affected by movement through blocks, then
storing the movement would eventually invoke logic to apply effects
caused by moving through such blocks. For example, moving through
a portal in spectator mode and then later switching to creative mode
would portal the player.
2025-02-02 11:16:59 -08:00
Lulu13022002
e0711af5d5
Deprecate UnsafeValues#getSpawnEggLayerColor (#12041) 2025-01-31 13:17:45 +01:00
Lulu13022002
5bcfb12a99
Fix activation range config and water animal status (#12047) 2025-01-31 13:13:14 +01:00
Lulu13022002
d4a957849c
Experimental annotation changes (#12028) 2025-01-30 20:02:14 +01:00
Spottedleaf
54b2e9d973 Add buffer to CraftWorld#warnUnsafeChunk
This allows plugins to access chunks slightly outside of the
max world border (such as ones which may be loaded naturally
by players) without tripping any logs.
2025-01-28 17:43:30 -08:00
Spottedleaf
e2f0efd1af Remove nms.Entity#isChunkLoaded
This method was used pre 1.17 era where an Entity was explicitly
tied to a (then called) Chunk's entity slices. If an entity
was not inside a Chunk, then it was considered invalid as
it was not possible to save the entity.

In 1.17+, entities are now tied to a separately tracked entity
section management system. This system is far more reliable now
as it no longer requires a full chunk load to properly track
entities for saving. As a result, an Entity if inside the world
is always attached to some entity chunk section (except in rare
cases in Vanilla which are fixed in Moonrise).

As a result, whether the chunk the entity is in is loaded is no
longer an indication of whether they are tracked in the world
and we can reliably infer that the entity is correctly in the
world through the valid field alone.

Additionally drop the isInWorld() check, as valid=true implies
isInWorld=true. More importantly, the isInWorld() check invokes
getHandle which may trip a thread check on Folia. This will fix
World#getEntities() and friends exploding on Folia.

However, World#getEntities() on Folia still cannot reliably return
all entities in the world as actions such as cross-region
(not cross-world) teleporting will remove entities from the world.
2025-01-28 17:33:48 -08:00
Spottedleaf
1004374a83 Add further information to thread check errors
The entity data is more complete, which will help debug problems
on Folia.
2025-01-28 13:43:34 -08:00
Spottedleaf
a392d475c2 Make Watchdog thread extend TickThread
This allows the watchdog thread to be seen as the
primary thread during shutdown, which prevents it
from tripping thread checks in various areas.

Fixes https://github.com/PaperMC/Paper/issues/12030
2025-01-27 16:35:23 -08:00
Spottedleaf
5a34bf0425 Correctly retrun true for empty input shapes in EntityGetter#isUnobstructed
Vanilla will return true for empty shapes, so we should as well.
2025-01-27 13:45:44 -08:00
caramel
7e21cb8181
fix PlayerChangedMainHandEvent javadoc (#12020)
* fix PlayerChangedMainHandEvent javadoc

* Obsolete

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2025-01-26 14:00:32 -08:00
masmc05
3af5e77132
Add Player#give (#11995) 2025-01-26 21:19:00 +01:00
EnZaXD
fb5b173c6a
Add PlayerClientLoadedWorldEvent (#11940) 2025-01-25 21:47:08 +01:00
Pedro
2477f1f6a9
[ci skip] fix and improvements for docs in ConsumeEffect component (#11998) 2025-01-25 21:39:25 +01:00
Warrior
ce95b5d653
Use proper default for setting null display background color (#12010) 2025-01-25 21:33:47 +01:00
Creeam
81bb82f521
Fix wrong piston world border check (#12007) 2025-01-25 21:13:21 +01:00
Tamion
939bb7828f
Add RayTraceConfigurationBuilder (#11907) 2025-01-25 20:58:16 +01:00
Creeam
336ea9dfeb
Check for empty when sending equipment changes (#12008) 2025-01-25 20:04:47 +01:00
Spottedleaf
88bbead13b Flush regionfiles on save configuration option
The windows file system does not write metadata unless
the FileChannel is explicitly flushed with metaData=true.

Note: Setting SYNC (not DSYNC) on the FileChannel does not appear
to write the metadata.

Specifically, we are interested in writing the last modified
timestamp so that fs watchers can detect when RegionFiles are
modified.
2025-01-22 11:55:39 -08:00
TomTom
30046e0410
Fix a rare crash with a concurrent modification of scaled health attributes (#12002) 2025-01-22 18:58:44 +00:00
Bjarne Koll
6b7650d81b
Only add goat horn once (#12001) 2025-01-22 18:20:24 +01:00
Pedro
30fdfb1aa1
[ci skip] Fix docs for DamageResistant (#11992) 2025-01-20 15:47:07 +01:00
Pedro
73f7736eb9
Drop patch for MC-273635 fixed in MC 1.21.4 (#11987) 2025-01-18 14:30:13 +01:00
Shane Freeder
a35cfe93f9
Correct version of some network related dependencies 2025-01-17 15:31:45 +00:00
Shane Freeder
e150ffd272
Add missing final
"muh checkstyle" more like "muh missing style config"
2025-01-17 13:49:38 +00:00
Shane Freeder
938a84fc39
Add missing TagSerializable to GsonDataComponentValue converter (Fixes #11768) 2025-01-17 13:47:28 +00:00
Jason Penilla
b1b88cd316
[ci skip] Update paperweight to 2.0.0-beta.14 2025-01-15 12:58:10 -07:00
Nassim Jahnke
cd9d6d6998
Allow duplicate relative flags in entity teleport
Fixes #11976
2025-01-15 12:13:58 +01:00
Jason Penilla
b6be7cd0ae
[ci skip] Move generated API sources to src/generated/java (#11977)
This removes a required patch set for forks.
2025-01-14 21:38:56 -07:00
Bjarne Koll
8e80d4e158
Correctly construct StructureManager 2025-01-14 19:21:52 +01:00
Bjarne Koll
209e5f8580
Readd dropped hunk for ender dragon fight data (#11975)
Dragon fight data should be read from the now split world instead of the
main world level.dat.
Partial hunk was dropped during hardfork.
2025-01-14 19:03:30 +01:00
Bjarne Koll
eeec611b9d
Fix zombie villager infection chance hunk (#11974)
Dropped during hardfork, now moved to a false-ed out if statement to
prevent dropping in future updates.
2025-01-14 17:15:47 +01:00
Bjarne Koll
9f74858760
[ci skip] Cleanup test plugin 2025-01-14 14:36:30 +01:00
masmc05
e82f7e6bb6
[ci skip] Fix Inventory#setMaxStackSize jd (#11968) 2025-01-14 13:43:28 +01:00
masmc05
85d0040f57
[ci skip] Fix getTemperature javadocs (#11967)
In 1.15 spigot changed the behavior of all temperature methods to always return height adjusted temperature.
Correctly reflect this in the javadocs.
2025-01-14 13:42:34 +01:00
masmc05
c44f891d99
Fix PlayerUseUnknownEntityEvent jd (#11969) 2025-01-14 12:11:20 +01:00
Jake Potrebic
fe75eaf09a
split direct holder support up from ctor accepting Holder
Enchantment shouldn't support direct holders despite the ctor
accepting a Holder type. We want to limit the types
to ones that are actually used as direct holders in the game
2025-01-13 20:12:13 -08:00
Jake Potrebic
6fde26d7f8
remove .paperassetsroot
No longer needed with new build system
2025-01-13 18:48:51 -08:00
Jason Penilla
d69981b611
[ci skip] Remove redundant build configuration
This is already the default path for the reobf mappings patch.
2025-01-13 13:51:40 -07:00
Bjarne Koll
1bb3677651
Remove deprecation from EntityRemoveEvent (#11961)
Bukkits entity remove event is called at a different time than the
existing paper event, specifically it is called after an entity has been
stored during chunk unloads.

This means that, while the bukkit event can have a defined reason, it
does not allow modification to the entity data. In this regard it
differs from the paper implementation and prevents developers from using
the paper event as an alternative.

Co-authored-by: TonytheMacaroni <tonythemacaroni123@gmail.com>
2025-01-13 17:51:58 +01:00
Tamion
ab1b312064
Call PlayerItemDamageEvent for tridents (#11899) 2025-01-12 15:29:52 -08:00
Jake Potrebic
5e23d28ad2
Remove entity tag selector tag completion fix (#11964)
The fix was causing too many issues, it really needs a client-side fix
MC-235045
2025-01-12 15:07:24 -08:00
masmc05
3709150bc1
Expose all possible block data states (#11958) 2025-01-12 14:56:56 -08:00
Emily
50c2c59c4e
Fix unstable Suggestion comparison by sorting int suggestions before text ones (#11941) 2025-01-12 23:49:29 +01:00
Pedro
ad74b673fa
Fix client visual desync if cooldown events are cancelled (#11892) 2025-01-12 22:56:11 +01:00
Lulu13022002
2ea6aee343
Deprecate Turtle#isDigging (#11959) 2025-01-12 12:49:25 -08:00