Commit graph

5 commits

Author SHA1 Message Date
Owen
6c3964d2f5
Properly save level data async (#12530)
Previously we added a parameter allowing for level data to be saved asynchronously which was then overriden by a vanilla parameter which does the opposite.

This reverts back to the previous behavior that we were doing before.

Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-05-07 17:34:58 -04:00
Jakub Zacek
ab0253fecd
Expand PlayerDeathEvent API (#12221) 2025-05-06 20:14:58 -04:00
Lulu13022002
567f63ae34
Parity for respawn events (#11792) 2025-04-30 20:04:24 +02:00
Gero
3e3b42cdf5
Update player chat session sync (#12382) 2025-04-26 23:26:20 +02:00
Nassim Jahnke
f00727c57e
1.21.5
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev>
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com>
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com>
2025-04-12 17:27:00 +02:00
Renamed from paper-server/patches/features/0024-Incremental-chunk-and-player-saving.patch (Browse further)