remove api that was scheduled for removal
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188cff20c7
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1196 changed files with 442 additions and 1665 deletions
166
patches/api/0127-AnvilDamageEvent.patch
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166
patches/api/0127-AnvilDamageEvent.patch
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@ -0,0 +1,166 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Fri, 20 Jul 2018 23:36:55 -0500
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Subject: [PATCH] AnvilDamageEvent
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diff --git a/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..4f88c101d81e5c3a8a065260304d5816337666d7
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/block/AnvilDamagedEvent.java
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@@ -0,0 +1,154 @@
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+package com.destroystokyo.paper.event.block;
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+
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+import org.bukkit.Material;
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+import org.bukkit.block.data.BlockData;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.inventory.InventoryEvent;
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+import org.bukkit.inventory.AnvilInventory;
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+import org.bukkit.inventory.InventoryView;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
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+import org.jetbrains.annotations.Nullable;
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+
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+/**
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+ * Called when an anvil is damaged from being used
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+ */
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+public class AnvilDamagedEvent extends InventoryEvent implements Cancellable {
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+
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+ private static final HandlerList HANDLER_LIST = new HandlerList();
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+
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+ private DamageState damageState;
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+ private boolean cancelled;
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+
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+ @ApiStatus.Internal
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+ public AnvilDamagedEvent(@NotNull InventoryView inventory, @Nullable BlockData blockData) {
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+ super(inventory);
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+ this.damageState = DamageState.getState(blockData);
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+ }
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+
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+ @NotNull
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+ @Override
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+ public AnvilInventory getInventory() {
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+ return (AnvilInventory) super.getInventory();
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+ }
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+
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+ /**
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+ * Gets the new state of damage on the anvil
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+ *
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+ * @return Damage state
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+ */
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+ @NotNull
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+ public DamageState getDamageState() {
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+ return this.damageState;
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+ }
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+
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+ /**
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+ * Sets the new state of damage on the anvil
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+ *
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+ * @param damageState Damage state
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+ */
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+ public void setDamageState(@NotNull DamageState damageState) {
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+ this.damageState = damageState;
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+ }
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+
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+ /**
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+ * Gets if anvil is breaking on this use
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+ *
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+ * @return {@code true} if breaking
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+ */
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+ public boolean isBreaking() {
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+ return this.damageState == DamageState.BROKEN;
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+ }
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+
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+ /**
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+ * Sets if anvil is breaking on this use
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+ *
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+ * @param breaking {@code true} if breaking
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+ */
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+ public void setBreaking(boolean breaking) {
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+ if (breaking) {
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+ this.damageState = DamageState.BROKEN;
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+ } else if (this.damageState == DamageState.BROKEN) {
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+ this.damageState = DamageState.DAMAGED;
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+ }
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancel) {
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+ this.cancelled = cancel;
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+ }
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+
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+ @NotNull
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+ public HandlerList getHandlers() {
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+ return HANDLER_LIST;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return HANDLER_LIST;
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+ }
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+
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+ /**
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+ * Represents the amount of damage on an anvil block
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+ */
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+ public enum DamageState {
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+ FULL(Material.ANVIL),
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+ CHIPPED(Material.CHIPPED_ANVIL),
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+ DAMAGED(Material.DAMAGED_ANVIL),
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+ BROKEN(Material.AIR);
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+
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+ private final Material material;
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+
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+ DamageState(@NotNull Material material) {
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+ this.material = material;
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+ }
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+
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+ /**
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+ * Get block material of this state
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+ *
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+ * @return Material
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+ */
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+ @NotNull
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+ public Material getMaterial() {
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+ return this.material;
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+ }
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+
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+ /**
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+ * Get damaged state by block data
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+ *
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+ * @param blockData Block data
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+ * @return DamageState
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+ * @throws IllegalArgumentException If non anvil block data is given
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+ */
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+ @NotNull
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+ public static DamageState getState(@Nullable BlockData blockData) {
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+ return blockData == null ? BROKEN : getState(blockData.getMaterial());
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+ }
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+
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+ /**
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+ * Get damaged state by block material
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+ *
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+ * @param material Block material
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+ * @return DamageState
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+ * @throws IllegalArgumentException If non anvil material is given
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+ */
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+ @NotNull
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+ public static DamageState getState(@Nullable Material material) {
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+ if (material == null) {
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+ return BROKEN;
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+ }
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+ for (DamageState state : values()) {
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+ if (state.getMaterial() == material) {
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+ return state;
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+ }
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+ }
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+ throw new IllegalArgumentException("Material is not an anvil state");
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+ }
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+ }
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+}
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