More 1.14 patches

now we can rebase
This commit is contained in:
Spottedleaf 2019-05-05 10:19:34 -07:00
parent 1fee2081f1
commit fede947c28
46 changed files with 834 additions and 887 deletions

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@ -0,0 +1,35 @@
From a55362012ae6439bd007bf980dc0e094b7e9257a Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 13 Nov 2018 14:01:00 +0000
Subject: [PATCH] limit the range at which we'll consider an attackable target
This patch aims to ensure that MCP World#getNearestAttackablePlayer
will not trigger chunk loads due to PathfinderGoalNearestAttackableTarget
performing a ray trace operation by pre-checking the maximum limit;
Given that the implementation shows that the limit should only ever
decrease when set, allowing us to skip further checks earlier on
when looking for an attackable entity
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 645af17a58..7721dfee65 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -2721,8 +2721,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
for (int i = 0; i < this.players.size(); ++i) {
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
+ // Paper start
+ // move distance check up, if set, check distance^2 is less than XZlimit^2, continue
+ // 4th method param is XZlimit (at least at the time of commit)
+ double d6 = entityhuman1.d(d0, entityhuman1.locY, d2);
+ if (d3 < 0.0D || d6 < d3 * d3)
if (!entityhuman1.abilities.isInvulnerable && entityhuman1.isAlive() && !entityhuman1.isSpectator() && (predicate == null || predicate.test(entityhuman1))) {
- double d6 = entityhuman1.d(d0, entityhuman1.locY, d2);
+ // Paper end
double d7 = d3;
if (entityhuman1.isSneaking()) {
--
2.21.0

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@ -0,0 +1,66 @@
From 07bc019d7485fc75328f148ca9498a5216a3f657 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 24 Mar 2019 01:01:32 -0400
Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
limit
This resolves the super common complaint about mobs not spawning.
This was ultimately a flaw in the vanilla count algorithim that allows
spawners and other misc mobs to count against the mob limit, which are
not bounded, and can prevent the entire world from spawning new.
I believe Bukkits changes around persistence may of actually made it
worse than vanilla.
This should fully solve all of the issues around it so that only natural
influences natural spawns.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index a70a64070e..bfd690eccd 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -598,4 +598,14 @@ public class PaperWorldConfig {
log("Using vanilla redstone algorithm.");
}
}
+
+ public boolean countAllMobsForSpawning = false;
+ private void countAllMobsForSpawning() {
+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
+ if (countAllMobsForSpawning) {
+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
+ } else {
+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
+ }
+ }
}
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
index a10a5bc138..a5a63f8004 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
@@ -7,6 +7,7 @@ import net.minecraft.server.IAnimal;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.World;
import net.minecraft.server.WorldServer;
+import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import java.util.ArrayList;
import java.util.Collection;
@@ -90,7 +91,12 @@ public class PaperWorldEntityList extends ArrayList<Entity> {
}
public void updateEntityCount(Entity entity, int amt) {
- if (!(entity instanceof IAnimal)) return;
+ // Only count natural spawns so that mob
+ if (!(entity instanceof IAnimal) || (
+ !world.paperConfig.countAllMobsForSpawning &&
+ entity.spawnReason != SpawnReason.NATURAL &&
+ entity.spawnReason != SpawnReason.CHUNK_GEN
+ )) return;
if (entity instanceof EntityInsentient) {
EntityInsentient entityinsentient = (EntityInsentient) entity;
--
2.21.0