More 1.14 patches
now we can rebase
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46 changed files with 834 additions and 887 deletions
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From a55362012ae6439bd007bf980dc0e094b7e9257a Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 13 Nov 2018 14:01:00 +0000
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Subject: [PATCH] limit the range at which we'll consider an attackable target
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This patch aims to ensure that MCP World#getNearestAttackablePlayer
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will not trigger chunk loads due to PathfinderGoalNearestAttackableTarget
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performing a ray trace operation by pre-checking the maximum limit;
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Given that the implementation shows that the limit should only ever
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decrease when set, allowing us to skip further checks earlier on
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when looking for an attackable entity
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 645af17a58..7721dfee65 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -2721,8 +2721,13 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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for (int i = 0; i < this.players.size(); ++i) {
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EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
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+ // Paper start
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+ // move distance check up, if set, check distance^2 is less than XZlimit^2, continue
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+ // 4th method param is XZlimit (at least at the time of commit)
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+ double d6 = entityhuman1.d(d0, entityhuman1.locY, d2);
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+ if (d3 < 0.0D || d6 < d3 * d3)
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if (!entityhuman1.abilities.isInvulnerable && entityhuman1.isAlive() && !entityhuman1.isSpectator() && (predicate == null || predicate.test(entityhuman1))) {
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- double d6 = entityhuman1.d(d0, entityhuman1.locY, d2);
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+ // Paper end
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double d7 = d3;
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if (entityhuman1.isSneaking()) {
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--
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2.21.0
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From 07bc019d7485fc75328f148ca9498a5216a3f657 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Mar 2019 01:01:32 -0400
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Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
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limit
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This resolves the super common complaint about mobs not spawning.
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This was ultimately a flaw in the vanilla count algorithim that allows
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spawners and other misc mobs to count against the mob limit, which are
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not bounded, and can prevent the entire world from spawning new.
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I believe Bukkits changes around persistence may of actually made it
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worse than vanilla.
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This should fully solve all of the issues around it so that only natural
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influences natural spawns.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index a70a64070e..bfd690eccd 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -598,4 +598,14 @@ public class PaperWorldConfig {
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log("Using vanilla redstone algorithm.");
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}
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}
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+
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+ public boolean countAllMobsForSpawning = false;
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+ private void countAllMobsForSpawning() {
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+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
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+ if (countAllMobsForSpawning) {
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+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
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+ } else {
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+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
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+ }
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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index a10a5bc138..a5a63f8004 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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@@ -7,6 +7,7 @@ import net.minecraft.server.IAnimal;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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+import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import java.util.ArrayList;
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import java.util.Collection;
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@@ -90,7 +91,12 @@ public class PaperWorldEntityList extends ArrayList<Entity> {
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}
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public void updateEntityCount(Entity entity, int amt) {
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- if (!(entity instanceof IAnimal)) return;
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+ // Only count natural spawns so that mob
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+ if (!(entity instanceof IAnimal) || (
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+ !world.paperConfig.countAllMobsForSpawning &&
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+ entity.spawnReason != SpawnReason.NATURAL &&
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+ entity.spawnReason != SpawnReason.CHUNK_GEN
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+ )) return;
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if (entity instanceof EntityInsentient) {
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EntityInsentient entityinsentient = (EntityInsentient) entity;
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--
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2.21.0
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