API patches
This commit is contained in:
parent
476ef25d05
commit
fd58a696cb
994 changed files with 584 additions and 581 deletions
47
patches/unapplied/server/0295-BlockDestroyEvent.patch
Normal file
47
patches/unapplied/server/0295-BlockDestroyEvent.patch
Normal file
|
@ -0,0 +1,47 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Wed, 6 Feb 2019 00:20:33 -0500
|
||||
Subject: [PATCH] BlockDestroyEvent
|
||||
|
||||
Adds an event for when the server is going to destroy a current block,
|
||||
potentially causing it to drop. This event can be cancelled to avoid
|
||||
the block destruction, such as preventing signs from popping when
|
||||
floating in the air.
|
||||
|
||||
This can replace many uses of BlockPhysicsEvent
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
|
||||
index 9ed8117afa4eb1ff9e7403d3ab92a9e6cb0fab73..699df824d2e9fe8b6f6a1ccc8ae7c818c84204cb 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/Level.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/Level.java
|
||||
@@ -28,6 +28,7 @@ import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.network.protocol.Packet;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
+import io.papermc.paper.util.MCUtil;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.level.ChunkHolder;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
@@ -583,8 +584,21 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
|
||||
return false;
|
||||
} else {
|
||||
FluidState fluid = this.getFluidState(pos);
|
||||
+ // Paper start - while the above setAir method is named same and looks very similar
|
||||
+ // they are NOT used with same intent and the above should not fire this event. The above method is more of a BlockSetToAirEvent,
|
||||
+ // it doesn't imply destruction of a block that plays a sound effect / drops an item.
|
||||
+ boolean playEffect = true;
|
||||
+ if (com.destroystokyo.paper.event.block.BlockDestroyEvent.getHandlerList().getRegisteredListeners().length > 0) {
|
||||
+ com.destroystokyo.paper.event.block.BlockDestroyEvent event = new com.destroystokyo.paper.event.block.BlockDestroyEvent(MCUtil.toBukkitBlock(this, pos), fluid.createLegacyBlock().createCraftBlockData(), drop);
|
||||
+ if (!event.callEvent()) {
|
||||
+ return false;
|
||||
+ }
|
||||
+ playEffect = event.playEffect();
|
||||
+ drop = event.willDrop();
|
||||
+ }
|
||||
+ // Paper end
|
||||
|
||||
- if (!(iblockdata.getBlock() instanceof BaseFireBlock)) {
|
||||
+ if (playEffect && !(iblockdata.getBlock() instanceof BaseFireBlock)) { // Paper
|
||||
this.levelEvent(2001, pos, Block.getId(iblockdata));
|
||||
}
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue