Updated Upstream (Bukkit/CraftBukkit) (#8015)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
05ae036c PR-746: Add option to use cached map color palette
57849c1b PR-759: Add preview chat option in ServerListPingEvent
0169e65d PR-758: Add missing server properties methods from 1.19

CraftBukkit Changes:
622dbe6c2 SPIGOT-7068: SKULK and SKULK_VEIN BlockSpreadEvents Still do not reference the correct source (SKULK_CATALYST)
6c61b73f3 PR-1052: Add option to use cached map color palette
c882f38ea SPIGOT-7066: Fix custom END worlds not generating DragonBattle
6866aab59 SPIGOT-2420: Can't set exp drops for EnderDragon death
9dcd46530 PR-1067: Add preview chat option in ServerListPingEvent
36c2681af PR-1066: Add missing server properties methods from 1.19
031eaadd0 Increase outdated build delay
8fda4b12f SPIGOT-7060: SCULK and SCULK_VEIN BlockSpreadEvents do not reference the correct source
This commit is contained in:
Nassim Jahnke 2022-06-20 19:12:05 +02:00 committed by GitHub
parent ed9cf5ca08
commit fb2c24b36d
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
99 changed files with 361 additions and 358 deletions

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@ -18,10 +18,10 @@ index be7a25560cd5521ddfe4793c7e51b1036fc8a19c..869fa7c3913185c3537185426e75c076
private int simulationDistance;
private boolean allowCheatsForAllPlayers;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index e0c7109a78977118a30b6eb3b54cb896f8c7100e..e824869ede5b6bd531609c2f4e5cb7edfafb4904 100644
index 0efc62fce74e545ed87fa96c25f1178945c87ea5..d7d1c374aac8d7ba9b1eeed41b5caa20add19d72 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -663,6 +663,13 @@ public final class CraftServer implements Server {
@@ -670,6 +670,13 @@ public final class CraftServer implements Server {
return this.playerList.getMaxPlayers();
}