Create 0402-Only-count-Natural-Spawned-mobs-towards-natural-spaw.patch
delete old patch Comment didn't make sense Use original header use original date in header
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2 changed files with 60 additions and 66 deletions
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From 47a799afb7b6774c8e7cd964e80aa4d99946826f Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Mar 2019 01:01:32 -0400
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Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
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limit
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This resolves the super common complaint about mobs not spawning.
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This was ultimately a flaw in the vanilla count algorithim that allows
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spawners and other misc mobs to count against the mob limit, which are
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not bounded, and can prevent the entire world from spawning new.
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I believe Bukkits changes around persistence may of actually made it
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worse than vanilla.
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This should fully solve all of the issues around it so that only natural
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influences natural spawns.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 929f5c303..ff520d9e8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -509,6 +509,16 @@ public class PaperWorldConfig {
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maxAutoSaveChunksPerTick = getInt("max-auto-save-chunks-per-tick", 24);
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}
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+ public boolean countAllMobsForSpawning = false;
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+ private void countAllMobsForSpawning() {
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+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
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+ if (countAllMobsForSpawning) {
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+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
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+ } else {
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+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
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+ }
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+ }
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+
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public boolean antiXray;
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public boolean asynchronous;
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public EngineMode engineMode;
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index c646393eb..959fc99bb 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -867,6 +867,13 @@ public class WorldServer extends World {
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EnumCreatureType enumcreaturetype = entity.getEntityType().d();
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if (enumcreaturetype != EnumCreatureType.MISC && this.getChunkProvider().b(entity)) {
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+ // Paper start - Only count natural spawns
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+ if (!this.paperConfig.countAllMobsForSpawning &&
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+ !(entity.spawnReason == CreatureSpawnEvent.SpawnReason.NATURAL ||
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+ entity.spawnReason == CreatureSpawnEvent.SpawnReason.CHUNK_GEN)) {
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+ continue;
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+ }
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+ // Paper end
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object2intmap.mergeInt(enumcreaturetype, 1, Integer::sum);
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}
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}
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--
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2.22.0
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@ -1,66 +0,0 @@
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From 07bc019d7485fc75328f148ca9498a5216a3f657 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 24 Mar 2019 01:01:32 -0400
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Subject: [PATCH] Only count Natural Spawned mobs towards natural spawn mob
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limit
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This resolves the super common complaint about mobs not spawning.
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This was ultimately a flaw in the vanilla count algorithim that allows
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spawners and other misc mobs to count against the mob limit, which are
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not bounded, and can prevent the entire world from spawning new.
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I believe Bukkits changes around persistence may of actually made it
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worse than vanilla.
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This should fully solve all of the issues around it so that only natural
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influences natural spawns.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index a70a64070e..bfd690eccd 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -598,4 +598,14 @@ public class PaperWorldConfig {
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log("Using vanilla redstone algorithm.");
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}
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}
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+
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+ public boolean countAllMobsForSpawning = false;
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+ private void countAllMobsForSpawning() {
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+ countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
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+ if (countAllMobsForSpawning) {
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+ log("Counting all mobs for spawning. Mob farms may reduce natural spawns elsewhere in world.");
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+ } else {
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+ log("Using improved mob spawn limits (Only Natural Spawns impact spawn limits for more natural spawns)");
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+ }
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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index a10a5bc138..a5a63f8004 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldEntityList.java
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@@ -7,6 +7,7 @@ import net.minecraft.server.IAnimal;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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+import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import java.util.ArrayList;
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import java.util.Collection;
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@@ -90,7 +91,12 @@ public class PaperWorldEntityList extends ArrayList<Entity> {
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}
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public void updateEntityCount(Entity entity, int amt) {
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- if (!(entity instanceof IAnimal)) return;
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+ // Only count natural spawns so that mob
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+ if (!(entity instanceof IAnimal) || (
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+ !world.paperConfig.countAllMobsForSpawning &&
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+ entity.spawnReason != SpawnReason.NATURAL &&
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+ entity.spawnReason != SpawnReason.CHUNK_GEN
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+ )) return;
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if (entity instanceof EntityInsentient) {
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EntityInsentient entityinsentient = (EntityInsentient) entity;
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--
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2.21.0
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