correct argument check in PlayerHandshakeEvent#setFailMessage(String) (#7940)
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1 changed files with 3 additions and 4 deletions
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@ -7,17 +7,16 @@ Subject: [PATCH] Add handshake event to allow plugins to handle client
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diff --git a/src/main/java/com/destroystokyo/paper/event/player/PlayerHandshakeEvent.java b/src/main/java/com/destroystokyo/paper/event/player/PlayerHandshakeEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0f533119af49f77b5e84a68c24b9d4e1b28663f1
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index 0000000000000000000000000000000000000000..59ae7bc3a0a2079fe4b3a92d777aca682a58e4e3
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/event/player/PlayerHandshakeEvent.java
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@@ -0,0 +1,278 @@
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@@ -0,0 +1,277 @@
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+package com.destroystokyo.paper.event.player;
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+
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+import com.google.common.base.Preconditions;
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+import net.kyori.adventure.text.Component;
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+import net.kyori.adventure.text.format.NamedTextColor;
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+import net.kyori.adventure.text.serializer.legacy.LegacyComponentSerializer;
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+import org.apache.commons.lang3.Validate;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.Event;
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+import org.bukkit.event.HandlerList;
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@ -274,7 +273,7 @@ index 0000000000000000000000000000000000000000..0f533119af49f77b5e84a68c24b9d4e1
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+ */
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+ @Deprecated
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+ public void setFailMessage(@NotNull String failMessage) {
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+ Preconditions.checkArgument(failMessage != null && failMessage.isEmpty(), "fail message cannot be null or empty");
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+ Preconditions.checkArgument(failMessage != null && !failMessage.isEmpty(), "fail message cannot be null or empty");
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+ this.failMessage(LegacyComponentSerializer.legacySection().deserialize(failMessage));
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+ }
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+
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