Disable connected check on setScoreboard. Mojang's semi async Netty implementation can lead to race conditions, and this exception being thrown when it really shouldn't.
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From 05a7acf595798c58789556ac73a9f663993aef21 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Mon, 23 Dec 2013 15:57:57 +1100
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Subject: [PATCH] Disable Connected Check on setScoreboard
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index c9454b5..1f29821 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1068,7 +1068,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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throw new IllegalStateException("Cannot set scoreboard yet");
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}
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if (playerConnection.isDisconnected()) {
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- throw new IllegalStateException("Cannot set scoreboard for invalid CraftPlayer");
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+ // throw new IllegalStateException("Cannot set scoreboard for invalid CraftPlayer"); // Spigot - remove this as Mojang's semi asynchronous Netty implementation can lead to races
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}
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this.server.getScoreboardManager().setPlayerBoard(this, scoreboard);
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--
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1.8.3.2
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