Add GameEvent tags (#6439)
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patches/api/0367-Add-GameEvent-tags.patch
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patches/api/0367-Add-GameEvent-tags.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sat, 18 Dec 2021 10:34:21 -0800
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Subject: [PATCH] Add GameEvent tags
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diff --git a/src/main/java/org/bukkit/Tag.java b/src/main/java/org/bukkit/Tag.java
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index ddd195a834d1756c903644fc1faffe7ebcb238ed..43ab88bb3721ed499549a9d328be352d6f639871 100644
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--- a/src/main/java/org/bukkit/Tag.java
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+++ b/src/main/java/org/bukkit/Tag.java
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@@ -735,6 +735,18 @@ public interface Tag<T extends Keyed> extends Keyed {
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*/
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@Deprecated(forRemoval = true)
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Tag<EntityType> SKELETONS = ENTITY_TYPES_SKELETONS;
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+
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+ String REGISTRY_GAME_EVENTS = "game_events";
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+
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+ /**
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+ * Tag for game events that trigger sculk sensors
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+ */
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+ Tag<GameEvent> GAME_EVENT_VIBRATIONS = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("vibrations"), GameEvent.class);
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+
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+ /**
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+ * Tag for game events that are ignored if the entity is sneaking
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+ */
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+ Tag<GameEvent> GAME_EVENT_IGNORE_VIBRATIONS_SNEAKING = Bukkit.getTag(REGISTRY_GAME_EVENTS, NamespacedKey.minecraft("ignore_vibrations_sneaking"), GameEvent.class);
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// Paper end
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/**
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