Update to Minecraft 1.13.1

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot 2018-08-26 12:00:00 +10:00
commit f578d94680
182 changed files with 1891 additions and 1879 deletions

View file

@ -4,7 +4,7 @@
}
public void a(@Nullable EntityHuman entityhuman, SoundEffect soundeffect, SoundCategory soundcategory, double d0, double d1, double d2, float f, float f1) {
- this.a.getPlayerList().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.worldProvider.getDimensionManager().getDimensionID(), new PacketPlayOutNamedSoundEffect(soundeffect, soundcategory, d0, d1, d2, f, f1));
- this.a.getPlayerList().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.worldProvider.getDimensionManager(), new PacketPlayOutNamedSoundEffect(soundeffect, soundcategory, d0, d1, d2, f, f1));
+ // CraftBukkit - this.world.dimension
+ this.a.getPlayerList().sendPacketNearby(entityhuman, d0, d1, d2, f > 1.0F ? (double) (16.0F * f) : 16.0D, this.world.dimension, new PacketPlayOutNamedSoundEffect(soundeffect, soundcategory, d0, d1, d2, f, f1));
}
@ -14,7 +14,7 @@
public void a(SoundEffect soundeffect, BlockPosition blockposition) {}
public void a(EntityHuman entityhuman, int i, BlockPosition blockposition, int j) {
- this.a.getPlayerList().sendPacketNearby(entityhuman, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 64.0D, this.world.worldProvider.getDimensionManager().getDimensionID(), new PacketPlayOutWorldEvent(i, blockposition, j, false));
- this.a.getPlayerList().sendPacketNearby(entityhuman, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 64.0D, this.world.worldProvider.getDimensionManager(), new PacketPlayOutWorldEvent(i, blockposition, j, false));
+ // CraftBukkit - this.world.dimension
+ this.a.getPlayerList().sendPacketNearby(entityhuman, (double) blockposition.getX(), (double) blockposition.getY(), (double) blockposition.getZ(), 64.0D, this.world.dimension, new PacketPlayOutWorldEvent(i, blockposition, j, false));
}