add back Optimize collision to not load chunks
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204 changed files with 138 additions and 133 deletions
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@ -1,28 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <spottedleaf@spottedleaf.dev>
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Date: Sat, 25 Apr 2020 17:10:55 -0700
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Subject: [PATCH] Reduce blockpos allocation from pathfinding
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diff --git a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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index c33fda773ec071d27e924461a30a2938db35c231..46d3640b6556a104889f1d57e61d60b5094c28f2 100644
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--- a/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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+++ b/src/main/java/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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@@ -471,7 +471,7 @@ public class WalkNodeEvaluator extends NodeEvaluator {
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return BlockPathTypes.DANGER_FIRE;
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}
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- if (world.getFluidState(pos).is(FluidTags.WATER)) {
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+ if (blockState.getFluidState().is(FluidTags.WATER)) {
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return BlockPathTypes.WATER_BORDER;
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}
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} // Paper
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@@ -502,7 +502,7 @@ public class WalkNodeEvaluator extends NodeEvaluator {
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} else if (blockState.is(Blocks.COCOA)) {
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return BlockPathTypes.COCOA;
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} else {
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- FluidState fluidState = world.getFluidState(pos);
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+ FluidState fluidState = blockState.getFluidState(); // Paper - remove another get type call
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if (fluidState.is(FluidTags.LAVA)) {
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return BlockPathTypes.LAVA;
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} else if (isBurningBlock(blockState)) {
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