add back Optimize collision to not load chunks

This commit is contained in:
Jake 2021-11-24 10:46:06 -08:00 committed by MiniDigger | Martin
parent c280dbeed0
commit f331ac28e0
204 changed files with 138 additions and 133 deletions

View file

@ -0,0 +1,21 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 23 Aug 2020 19:36:22 +0200
Subject: [PATCH] Add playPickupItemAnimation to LivingEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 639d376bf382409410e26385134d36fd6e3b5f0c..537d1a6dcf8add34e8dac8aee2fa50c50ce7e5d0 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -838,5 +838,10 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
((Mob) getHandle()).getJumpControl().jump();
}
}
+
+ @Override
+ public void playPickupItemAnimation(org.bukkit.entity.Item item, int quantity) {
+ getHandle().take(((CraftItem) item).getHandle(), quantity);
+ }
// Paper end
}