add back Optimize collision to not load chunks
This commit is contained in:
parent
c280dbeed0
commit
f331ac28e0
204 changed files with 138 additions and 133 deletions
37
patches/server/0480-Add-setMaxPlayers-API.patch
Normal file
37
patches/server/0480-Add-setMaxPlayers-API.patch
Normal file
|
@ -0,0 +1,37 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Mariell Hoversholm <proximyst@proximyst.com>
|
||||
Date: Sat, 22 Aug 2020 23:59:30 +0200
|
||||
Subject: [PATCH] Add #setMaxPlayers API
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
index 724c503da333ac4dd8ed865ba48cac9dcb1a0da8..b797b41c55d4a96fecd50b4bd0cde47b0a2b29a7 100644
|
||||
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
|
||||
@@ -144,7 +144,7 @@ public abstract class PlayerList {
|
||||
public final PlayerDataStorage playerIo;
|
||||
private boolean doWhiteList;
|
||||
private final RegistryAccess.RegistryHolder registryHolder;
|
||||
- protected final int maxPlayers;
|
||||
+ protected int maxPlayers; public final void setMaxPlayers(int maxPlayers) { this.maxPlayers = maxPlayers; } // Paper - remove final and add setter
|
||||
private int viewDistance;
|
||||
private int simulationDistance;
|
||||
private boolean allowCheatsForAllPlayers;
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
index b1dfd1b13652807882e057ae4fb55f9a045d1a16..cd98fa713ecd0cb8d4bb2a9211ee9b9b89a04330 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
@@ -674,6 +674,13 @@ public final class CraftServer implements Server {
|
||||
return this.playerList.getMaxPlayers();
|
||||
}
|
||||
|
||||
+ // Paper start
|
||||
+ @Override
|
||||
+ public void setMaxPlayers(int maxPlayers) {
|
||||
+ this.playerList.setMaxPlayers(maxPlayers);
|
||||
+ }
|
||||
+ // Paper end
|
||||
+
|
||||
// NOTE: These are dependent on the corresponding call in MinecraftServer
|
||||
// so if that changes this will need to as well
|
||||
@Override
|
Loading…
Add table
Add a link
Reference in a new issue