add back Optimize collision to not load chunks
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204 changed files with 138 additions and 133 deletions
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@ -6,10 +6,10 @@ Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z
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Reduce method invocations for World.isLoaded(BlockPosition)Z
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 8142f6c2d3bd17aec313d46141910f0743c6345e..ca2e81b9eace4124b83588c604a88a0e5595c6e6 100644
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index 11cd3fc535717f074c20a39b4248d623176f7445..7a392ab56a95bba28aca33be6a738136a6803e0c 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -320,6 +320,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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@@ -321,6 +321,11 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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return chunk == null ? null : chunk.getFluidState(blockposition);
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}
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