Expose server build information (#10729)
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
This commit is contained in:
parent
3fc93581bb
commit
f17519338b
1360 changed files with 1817 additions and 1446 deletions
19
patches/server/0710-WorldCreator-keepSpawnLoaded.patch
Normal file
19
patches/server/0710-WorldCreator-keepSpawnLoaded.patch
Normal file
|
@ -0,0 +1,19 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Shane Freeder <theboyetronic@gmail.com>
|
||||
Date: Sat, 3 Jul 2021 21:18:28 +0100
|
||||
Subject: [PATCH] WorldCreator#keepSpawnLoaded
|
||||
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
index 3d7427e17211cf80dd512e3b312f2e95d9c33bf6..41865320f9eeb94dbbdefb863c0f14e0b3c006f3 100644
|
||||
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
||||
@@ -1288,7 +1288,7 @@ public final class CraftServer implements Server {
|
||||
}
|
||||
|
||||
// If set to not keep spawn in memory (changed from default) then adjust rule accordingly
|
||||
- if (!creator.keepSpawnInMemory()) {
|
||||
+ if (creator.keepSpawnLoaded() == net.kyori.adventure.util.TriState.FALSE) { // Paper
|
||||
worlddata.getGameRules().getRule(GameRules.RULE_SPAWN_CHUNK_RADIUS).set(0, null);
|
||||
}
|
||||
ServerLevel internal = (ServerLevel) new ServerLevel(this.console, this.console.executor, worldSession, worlddata, worldKey, worlddimension, this.getServer().progressListenerFactory.create(worlddata.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS)),
|
Loading…
Add table
Add a link
Reference in a new issue