Expose server build information (#10729)
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
This commit is contained in:
parent
3fc93581bb
commit
f17519338b
1360 changed files with 1817 additions and 1446 deletions
|
@ -0,0 +1,27 @@
|
|||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Shane Freeder <theboyetronic@gmail.com>
|
||||
Date: Sun, 11 Feb 2018 10:43:46 +0000
|
||||
Subject: [PATCH] Extend Player Interact cancellation
|
||||
|
||||
GUIs are opened on the client, meaning that the server cannot block them from opening,
|
||||
However, it is possible to close these GUIs from the server.
|
||||
|
||||
Flower pots are also not updated on the client when interaction is cancelled, this patch
|
||||
also resolves this.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
|
||||
index f4bf927477af23365a2d4618a1634195bd2054c8..5f2dec1917f1c1c3bb69446832321f3fc21dc129 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
|
||||
@@ -514,7 +514,11 @@ public class ServerPlayerGameMode {
|
||||
|
||||
// send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc)
|
||||
player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.above()));
|
||||
+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
|
||||
+ } else if (iblockdata.is(Blocks.STRUCTURE_BLOCK) || iblockdata.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) {
|
||||
+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId));
|
||||
}
|
||||
+ // Paper end - extend Player Interact cancellation
|
||||
player.getBukkitEntity().updateInventory(); // SPIGOT-2867
|
||||
return (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
|
||||
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
|
Loading…
Add table
Add a link
Reference in a new issue